Turn 0 - Nothing
IBT - Our Dyes Deal expires but we get 14 more gpt out of it this
time.
Turn 1 - Not Much, mostly resting. I leave a sihapi in our
unprotected backlands as mobile defense (9 squares

).
Turn 2 - I was planning on attacking next turn with full artillery
support, but our Sihapi's show that there are only reg Mercs on
defense, so I press ahead. We take Utica with the loss of one
Sihapi thanks to bad PRNG.
IBT - We renew the iron deal with Portugal getting Physics,
Navigation and 1 gold for Iron and Wines

. Gotta love the
ridiculous price of iron when you're the one with extra.
We successfully defend against a knight.
Turn 3 - Resting. I waste 25 shields at Beijing to start a
courthouse .
IBT - Renew deal for incense w/Port., gaining 4 and 1/2 gpt (they
pay 10 gold).
Turn 4 - More resting, Theveste will fall next turn, as will Leptis
Minor if I find it weak enough to push on.
IBT - Carthage advances 1 longbow, 1 MDI and 2 knights past our
troops (they can be easily slaughtered if I delay the attack). Renew
Furs deal, once again gaining money. This time it's 12 gpt.
Turn 5 -

apparently a barb camp just appeared West of
Carthage. It's on the exact same spot I was planning on building a
city, too. Theveste falls with no losses, giving us 6 slaves and a
leader. Did someone say, Sihapi army? It gets loaded with 2 elite
sihapi. I destroy all the threatening units (including a previously
unseen knight behind theveste) without any casualties. The attack
on Leptis Minor will begin next turn.
Turn 6 - Leptis Minor falls like a ton of bricks. Our artillery is
overwhelming successful and we don't even lose a hitpoint. No
leaders despite 4 Elite wins this turn.
Turn 7 - Nora will fall next turn. Cirta will fall in 2 turns unless I
find that it is weak enough to take and hold next turn (without
artillery support).
Turn 8 - Both Cirta and Nora fall this turn, though our army loses
6 hp. As the fortune favors the bold and I still have 3 sihapi that
can attack this turn, I attack Rusicade. After the death of 2
NuMercs, it falls as well. The Carthaginian capital jumps to the
Island city of Hadrumetum. The only other Carthaginian cities are
Cirta (near Nora) and Rusaddir (on our Iron island). As Carthage
has more culture than us, I would push for complete annihilation
as they have no techs (other than democracy) over us. I rush some
Caravels.
IBT - We successfully defend against an MDI.
Turn 9 - The Gambit that Cirta only had 1 Numidian Mercenary
fails, but we still kill 1 of the city's defenders. Cirta will fall next
turn and the next player will be set up to take Hadrumetum soon
(either 2 or 3 turns from now).
Turn 10 - Cirta falls.
Summary: Our
Golden age will be over next turn, but we're
in great shape. I prioritized Infrastructure builds over Sihapi's in
my turns as they're so damn powerful and Carthage was very
weak. Our empire is huge and will be even stronger once we end
all resistance (soon, as soon as we get a military unit in all
resisting cities and Carthage is destroyed). The only important tech
we are behind is Magnetism, which should be easily bought. I
would still wait for a 2fer (if one doesn't arise, our economy is
strong enough to buy or research it and 2+ other well known
techs). I would keep all our cities on infrastructure and build
courthouses
everywhere. We will eventually be in
communism, and most of our cities can benefit from them
anyway.
Even Rusicade, the 2nd Northernmost Carthaginian
city isn't 1/1 (it makes 2 gold). So build them wherever
possible. I would build a city Just outside of Carthage either 1 SE
or 1 S of the cow tile there to redeem some wasted tiles. Bursa is
building
the Forbidden Palace and will complete it in 17
turns (it says 12 b/c it hasn't taken into account the end of the
golden age yet). Also,
build Libraries. They're really cheap,
and we'll be doing our own research upon researching the
Industrial Age. We can win any way we choose (save cultural
victory), but I would prefer a Conquest Victory to be 100%
certain we have conquered the Gauntlet. Whatever path we
choose,
Carthago delenda est! (I've always wanted to say
that

).
P.S. Those caravels can be used to mop up the Chinese once
Carthage's been eradicated.
P.P.S. (what does that even stand for?) The Army can have another Elite Sihapi loaded, but I would wait until we have no opportunities for leaders (we can carry an army with 3 sihapi once we get Magnetism).