Bugs2.0 - The Gauntlet Revisited

I case you guys haven't done so already. Feel free to read the 2.1 thread. A very different game and very exciting.
 
Sir Bugsy said:
I case you guys haven't done so already. Feel free to read the 2.1 thread. A very different game and very exciting.
Now that's just what a burnout like me needs... something else to read... :lol:

.... speaking of burnouts... anybody know if GK is still alive?
 
He has pretty much disappeared off the face of the CivEarth. I check his post count on a regular basis. It has been holding at 2763 for about two months.
 
I will get this played tomorrow, I promise. My mom called me earlier this evening and messed me up time-wise. Okay, I love my mother....call me a "momma's boy". :p

...at least I love SOMEONE more than civ. :D (Please, nobody tell my wife about this post)
 
lurker's comment: You guys seem to be doing a terrific job here. I didn't read your thread but I saw your map and apparently you are on your way of dominating the world.

We had pretty bad luck at the start and we barely survived. Let's say we just still have some chance of winning. :)
 
Oh Mrs. Scout :wavey:

Microbe - you guys are doing a terrific job coming back from the brink of disaster.
 
The Score:

Theodora: Sunk a Caravel, a Galleon, killed a Sipahi

Scout: Sunk a couple of Dromons, a Caravel, a couple of Galleons, and took 5 Byzantine cities.

More to follow.
 
Pre-flight check: MPP with Wang Kon and Henry? I just know you didn't do that to me Bugsy...

Scroll through our cities and do a tiny bit of tile-swapping here and there.

Bursa Rifle>Sip
Uskadar Library>Worker
Chengdu Sip>Sip
Aydin Galleon>Galleon

Portugal starts Universal Sufferage.

Turn 1 (860) Happiness problems on an island... rush harbor in Anyang for 160g.

Rally and move some troops...... take lux up a notch.

IBT - Edrine Galleon>Worker
Hippo Library>Worker
Anyang Harbor>Court

Turn 2 (870) ... just positioning... I'm not sure if you guys intended for me to take those bombard units to Byzantium or not...

IBT - Theodora requests an audience...I rebuff her. Some Byzantine ships appear north of the island city of Heraclea...a Frigate, a Dromon, and a Caravel. I don't like this.
Tsingtao Rax>Sip (and MM it for 10spt)
Uskadar Worker>Sip
We lose our supply of Gems, Dyes, and Ivory. Henry wants spices AND coal for just one lux.

Turn 3 (880)
Rush the Sipahi builds in Istanbul, Iznik, and Izmit.

Seven Sips and a Sip Army disembark at Smyrna.

I think I know how denyd felt on his last turnset...hit <Enter>

IBT - Portugese Privateer picks off Byzantine Frigate. Byzantines shuffle menacingly down the west coast of our island.

Istanbul Sip>Sip
Edrine Worker>Sip
Mugla Rifle>Worker
Iznik Sip>Worker
Izmit Sip>Sip

Turn 4 (890)
I use our Trebs/Cannon to knock most of the hp off the Byz Dromon/Caravel pair. Take a real risk here. Caravel out of Oea redlines sinking the Dromon. Galleon flawlessly kills the Caravel.

Our Sipahi Army is redlined blitzing 2 Byzantine Rifles at Smyrna. But the city falls. Set queue to Harbor.

bugs2_Smyrna.jpg


3 sips take out the garrison at Varna.

bugs2_Varna.jpg


Rush the Rax in Carthage. That one needs a court bigtime.

We are so not ready for Communism... I take science down a notch so we can rush a few more partial Sipahi builds...

IBT - Portugese Navy shuffles down the Byzantine coast...
Carthage Rax>Court
Mugia Worker>Sip
Oea Library>Worker
Bolu Rifle>Sip

Turn 5 (900) Pull an Elite Sip off the island to go leader fishing...

BTW team...I've been trying to get something that resembles a rail network built (notice the worker builds?)

Troops get a rest...

IBT- more Byzantine ships show up off the island...

Iznik Worker>Sip

Turn 6 (910)
Rush finish Sip build in Salonika

Really gambling here... I've only got a couple of sips on the island... but I've got 5 advancing on Caserea and 6 on Adrianople.

IBT - The Byzantinze ships move towards Smyrna.
Koreans advance a rifle on the tile NE of Adrianople. I'll be forced to attack across a river :wallbash:
Leptis Magna Rifle>Rifle (all our Rifles are in Byzantine holdings now :devil2:
Sabratha Library>Worker
Salonika Sip>Sip

Turn 7 (920)

*****Siege of Caesarea
Vet Sip takes Longbow freeshot, kills Elite Byz Rifle (1/5)
Vet Sip kills Reg Rifle 2/4
Vet Sip dies flawlessly to conscript rifle
Vet Sip flawlessly kills conscript rifle
Vet Sip versus 4/4 Longbow and we add 8 more resisters to our empires population.

bugs2_caeserea.jpg


Decision time... I can attack Adrianople from across the river now, or move NE to a mountain and attack Adrianople from a different angle next turn without the river. Knowing my luck, I'd take the city down to a longbow, only to watch the one Korean Rifle take the city IBT. Adrianople will wait.

IBT - Portugese Navy advances towards our mainland... (I just knew Henry couldn't resist ticking me off)

bugs2_henry.jpg


Aydin Galleon>Frigate
Denizili Aqueduct>Worker

...more to follow...
 
Turn 8 (930) I lose a Caravel and a Galleon fighting the Byzantine Dromon and Galleon, but I do sink them.

*****Siege of Adrianople
Elite Sip kills vet Rifle (3/5)
Vet Sip retreats to Reg Rifle 2/3
Elite Sip flawlessly kills 2/3 Rifle and...

bug2_adrianople.jpg


...advance our army... what do you guys want to bet that SOMEBODY takes Constantinople soon?

bugs2_somebody.jpg


Rush a Sip build in Izmit.

IBT - Korea and Portugal sign a Mutual Protection Pact.
LOTS of Portugese naval movement...
Byzantines and Korea sign peace.

Istanbul Sip>Sip
Bursa Sip>Sip
Izmit Sip>Sip

Turn 9 (940) Rally the troops for the assault on Constantinople. Assemble 4 Sipahi in Reserve in our homeland so denyd doesn't feel quite so nekked.

Do y'all know the difference between "nekked" and "naked"?

IBT- this is wierd... a portugese Cavalry attacks Constantinople...but it was fighting a Longbow... and there was at least one rifle in the city. Anybody know what's up with that?

Oea Worker>Market
Denizli Worker>Market
Korea declared war on the Byzantines.

Turn 10 (950)

Need a musical "I been workin' on the railroad" smiley.

I think we could get Istanbul to 20spt with a little more terrain trimming...

*****Constantinople is toast.
Sip Army takes out 3 rifles.
Vet Sip takes out Conscript Rifle
Vet Sip takes out Conscript Rifle and promotes
Vet Sip takes out Conscript Rifle, promotes, and...

bugs2_constantinople.jpg


:rotfl: It's only got one citizen now. This one will be easy to assimilate. :borg:

Oh man... we got Bach's too....[dance]

Advance a half dozen Sipahi into the jungle in striking distance of Nicea.

Two are Elite.
 
After Action Review:

well... I hate to dictate tactics to the next player.... but those 6 Sipahi outside Nicea probably ought to be used to push Theodora into the sea.

Now... um... "I have an idea"....

I think we can win this in Republic. Seriously.

Have a look at my turnlog, and look at how many Sipahi I was able to "finish-rush" with cash... sort of like "reverse short rushing"...let a productive city get the Sipahi build within a few turns of finishing it...and buy the finish....

The combination of a touch of war weariness (lux now at 20%) and some tactical needs forced me to ratchet down science a bit... but Sipahi really rock... I think we could probably just keep making sipahi and the occasional rifle in the core...and go on a rampage...

The one wrinkle: Korea and Portugal have a MPP going now.

Other notes: I sent a Galleon Southwest so that we can (eventually) reinforce that island in the middle of nowhere... a cold :bber: says that's where oil and/or rubber is...

Pop the occasional worker, and build some dang railroads, please. We need workers and railroads in a big way.

...soo, for the next better player...> > The Save < <
 
scoutsout said:
IBT- this is wierd... a portugese Cavalry attacks Constantinople...but it was fighting a Longbow... and there was at least one rifle in the city. Anybody know what's up with that?

The longbow was in a ship.

This game is pretty much in the bag now, good work :goodjob:.
 
Excellent work :hatsoff: General Scoutsout

I gladly this one over and will continue to whack Miss Theodora. I'll build a couple of workers for scout and a couple of rifles for me. Any other requests?
 
scoutsout said:
I think we can win this in Republic. Seriously... <snip> ...
The one wrinkle: Korea and Portugal have a MPP going now.

Actually that wrinkle could be helpful if staying in Republic. We will declare on one (we earn WW) and the other will declare on us (we earn WH). If the war with the one we declare on is short we should have no problem.

Oh yeah, Good turns Scout. You got to do some :hammer: of your own.
 
As for the Portugal & Korea MPP, what I'll try for (if it's time for that war), is to MPP with on and declare on the other. Let our enemy attacks us first and activate the MPP with our new buddy. That would let us concentrate on a single opponent.

Ride Sipahi Ride :bounce:
 
Well done scout. Since I've never spoken "Southern" very well you might have to explain the "nekked" one to me. When the president speaks I use my English-Texan dictionary.

Scout - Just played
Denyd – Up
Yom - On Deck
DJM Gator
Bugs
 
Naked - when you ain't got no clothes on.

Nekked - when you ain't got no clothes on, and you're up to somethin'.
 
denyd said:
As for the Portugal & Korea MPP, what I'll try for (if it's time for that war), is to MPP with on and declare on the other. Let our enemy attacks us first and activate the MPP with our new buddy. That would let us concentrate on a single opponent.

Ride Sipahi Ride :bounce:
We have an MPP with both Korea and Portugal. I was trying to deter Theodora from her sneak attack. She got an instant dogpile for the honor of owning Pondarosa for less than 7 turns. The Mpps we have with Henry and Wang will expire shortly. You will probably want to renew just one of them.
 
Something to consider: Portugal has a pretty impressive navy. If there is a civ that is capable of hitting us where it would hurt, it is Portugal. When one Portugese naval stack started looking a little froggy, I started keeping a few Sipahi at home. This will be less of a problem if we can get some rails down between all of our towns...

Requests...hmmm... I'd really like a shiny new rocket launcher, but I'd settle for getting those gems connected over by Constantinople.
 
And I thought for sure you'd want a BFG9000 to jump into Doom 3 with :ar15: :sniper:
 
:sniper:
Here comes the helicopter -- second time today
Everybody scatters and hopes it goes away
How many kids they've murdered only God can say
If I had a rocket launcher...I'd make somebody pay
- Bruce Cockburn and scout :sniper:

What happened to the rocket launcher smilie? :hmm:
 
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