Sure, but I would add if you need monument as first in every or most cities, then it's a problem with city placement. i don't mean your problem, i mean in general.Monument is a good building ofc it just isn't what a new city needs asap, as you can buy tiles, settle it that you don't need to get tiles or get culture from terrain other buildings or natural wonder by pantheon. That is a lot of exclusions and I find my cities 75% of the time having one or more of the buying tiles is so much better ut is instant fir 35 or 55 gold while you need to spend more fir a monument, and spend the turns to finish it. Production building first also means councils, shrines, libraries, forges, walls or granaries will be built much sooner. It compounds very quickly Monument will give you maybe one tile more. Let's say you have two stone one in a first ring one in a second. i would buy the tile and improve asap and get stoneworks rather than get monument and. Wait. That probably 7 production afdvantage for maybe 5 prod adv after the city expands through monument. For progress flat city it's 3 v 10!!! for many turns.
If you work those one stone without stoneworkd it's five versus twelve in a city working two with stoneworks. I don't count quarries cause both can get it but prob if someone has stoneworks, he would have faster quarries.
Also production internal trade routes so valuable for tradition and progress too. So this stoneworks also can add another six to eight production.