New sevopedia modmod allows for very quick building browsing.
Now sevopedia can be used for example if given buildings obsoletes without long wait.
For example there is following chain: Industrial Basket Factory requires medieval Basket Masters Workshop which requires prehistoric Basket Weaver.
These requirements should be changed with replacements.
Basket Weaver then could get obsolete when Basket Factory is unlocked, and Basket Masters Workshop could get obsolete when group of factories including basket factory gets their megabuilding.
If there is building X which doesn't belong to chain, that requires something from building chain, then it should have or requirements with all chain buildings, that are buildable before X gets obsolete.
So if there is for example wonder, that requires bead maker and never obsoletes, then their "or" requirements should be bead workshop, bead factory and megafactory building, that produces beads among other goods.
Now sevopedia can be used for example if given buildings obsoletes without long wait.
For example there is following chain: Industrial Basket Factory requires medieval Basket Masters Workshop which requires prehistoric Basket Weaver.
These requirements should be changed with replacements.
Basket Weaver then could get obsolete when Basket Factory is unlocked, and Basket Masters Workshop could get obsolete when group of factories including basket factory gets their megabuilding.
If there is building X which doesn't belong to chain, that requires something from building chain, then it should have or requirements with all chain buildings, that are buildable before X gets obsolete.
So if there is for example wonder, that requires bead maker and never obsoletes, then their "or" requirements should be bead workshop, bead factory and megafactory building, that produces beads among other goods.
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