snarzberry
Emperor
After taking some months off civ 5 I've recently started playing again and I've been thinking about the new tech tree and the implications for domination victories.
The thread I want to start is about ideas to use saved GS+Oxford+SR to get a tech lead mid game and then sweep the map. As per the old beeline stealth plan. What units to go for? How to prepare and play the early game etc. The new tree puts stealth right at the end (thankfully) so other powerful units can be used much earlier, WW1 and regular bombers for example.
After playing around a bit it's still obv that a large airforce + fast moving melee units is an unstoppable army in the hands of a skilled player. There's still no limit on air stacking, which I'm mildly surprised about.
The games I've been playing recently have been as Arabia, using camel archers to puppet a civ or two and then building up the economy and saving multiple GS to use with oxford to beeline radar. Then rush buy/build as many bombers as possible and upgrade the camels to cavalry/tanks. If you pull off getting to radar early enough then immortal is crushed and deity is on.
I need to familiarize myself with the new tree and balance changes but there will be other possibilities to use that massive amount of beakers by using SR, oxford and bulbs on the same turn to slay a part of the tech tree and open up a crucial military tech.
Ideas, hints, tips?
The thread I want to start is about ideas to use saved GS+Oxford+SR to get a tech lead mid game and then sweep the map. As per the old beeline stealth plan. What units to go for? How to prepare and play the early game etc. The new tree puts stealth right at the end (thankfully) so other powerful units can be used much earlier, WW1 and regular bombers for example.
After playing around a bit it's still obv that a large airforce + fast moving melee units is an unstoppable army in the hands of a skilled player. There's still no limit on air stacking, which I'm mildly surprised about.
The games I've been playing recently have been as Arabia, using camel archers to puppet a civ or two and then building up the economy and saving multiple GS to use with oxford to beeline radar. Then rush buy/build as many bombers as possible and upgrade the camels to cavalry/tanks. If you pull off getting to radar early enough then immortal is crushed and deity is on.
I need to familiarize myself with the new tree and balance changes but there will be other possibilities to use that massive amount of beakers by using SR, oxford and bulbs on the same turn to slay a part of the tech tree and open up a crucial military tech.
Ideas, hints, tips?