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Chieftain
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Sep 11, 2024
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C-evo: New Horizons is a turn-based empire building strategy game inspired by Civilization II game.
It is a fork and Lazarus/FPC port of the original C-evo game which can be found at www.c-evo.org.
It is a free & open source game (FOSS). The source code is available with public domain license. You can freely download and modify/improve it.

Notable features:
  • All from the original game C-evo 1.2.0
  • Supported platforms: Windows and Linux
  • Supported architectures: 32-bit and 64-bit x86, 64-bit ARM
  • Localizations included: Czech, German, Italian, Russian, French, Chinese Simplified and Traditional
  • Graphics files converted from BMP to PNG
  • Game text files .txt converted to UTF-8 encoding
  • Removed external Configurator application written in C#/.NET. Used in-game configuration interface.
  • Used latest available Delphi StdAI.
  • Added installer scripts for Windows, Ubuntu/Debian, Fedora/RHEL/CentOS Linux and Ubuntu snap.
  • Design time components converted to Lazarus package (CevoComponents.lpk)
  • User configurable key bindings/mappings
  • Zoom-able map in three levels by mouse wheel
  • High DPI screens scaling support
  • Multi monitor support
Homepage: https://app.zdechov.net/c-evo
You can download there the latest version 1.3.6 for various platforms.

It is also available for download from other places:
Screenshots from the game:
Game.jpgWindows.jpgMain menu.jpgNew game.jpg
 
A new version 1.3.7 has been released.

Changes since previous version:
* Added: AppImage packaging files.
* Added: AI upscaled C-evo icon to 1024x1024 resolution.
* Modified: Improved brains libraries enumeration.
* Modified: Detect data files usr/share/c-evo directory on Linux as relative directory to usr/bin directory.
* Modified: Updated french translation.
* Modified: Used larger icon for the executable.
* Fixed: Recalculate unit list size if the main window was resized.
* Fixed: Do not scroll map if mouse is outside of window region.
* Fixed: Restored background transparency in C-evo icons.
* Fixed: Invalidated rectangle in AI tournament was not properly scaled.
* Fixed: Log and AI tournament windows were not shown correctly.

There is now Linux AppImage available: https://svn.zdechov.net/c-evo/bin/appimage/C-evo-nh-1.3.7-x86_64.AppImage
 
A new version 1.3.8 has been released.

Changes since previous version:
* Added: Ability to play music in background in start screen and in-game. Used uos as audio library.
* Added: Allow to switch music on/off from game window main menu.
* Added: Music volume option in game settings form.
* Added: Package Music files with option to not install them.
* Added: Allow to move with up, down, page up, page down, home and end keys in selection dialog.
* Added: Open product selection dialog with P key in city dialog.
* Added: Close city dialog with return key.
* Modified: Improved forms painting if resized to bigger dimensions.
* Modified: Auto select newly saved game as last game in previous games list.
* Modified: Generate only single Windows installer with support for both 32-bit and 64-bit Windows.
* Modified: If C-evo installed on Windows as 64-bit, then optionally install also 32-bit C-evo with 32-bit AIs.
* Modified: Load additional AIs on Windows only if executed with 32-bit process.
* Modified: Evaluate Escape key in Settings dialog.
* Fixed: World size was always set to minimum on start.
* Fixed: Wrong AI brain selection if only one AI available.
* Fixed: Make selected book or map visible in the list on application start.
* Fixed: Repaint start window after language change in settings window.
* Fixed: Fixed unit move style hostile calculation in StdAI. Engineers don't take hostile damage on hostile terrain.
* Fixed: Do not process keyboard input during unit attack on Linux.
* Fixed: Limit world size loaded from registry.
* Fixed: Images in Help window were not found if located under share directory.
* Fixed: Black strip on the bottom of Draft dialog.
 
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