C-IV SGOTM 05 Pre-Game Discussion Thread

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CFR and CRC (aka CivRu) are very different teams, even though on occasions they do loan players to each other.
 
Just get better than them. It's easy!

Is there any particular reason you didn't tell us about this trick before #4??

"4. Teams that have played together previously may stay together if they so wish. However, teams that have won Three laurels may be broken up automatically."

Perhaps this could be extended to cover 3 Wooden Spoons as well? :D
 
I see that in an effort to beat the Russians by emulation, BLubmuz has changed his avatar to emulate Lexad! :lol:

I changed my avatar 'cause a noobie (but who looks like a promise) is around with my former one.
Anyway, she's my cat, and probably is a bit Russian.
But i see malice has no borders...:sarcasm:
 
I changed my avatar 'cause a noobie (but who looks like a promise) is around with my former one.
You refering to Adama? Seems he is learning fast! Fortunately, my "da Vinci admiring his catapult" avatar is unlikely to be used by others.

But i see malice has no borders...:sarcasm:
Malice? I hope that humor was not interpreted as malice. :eek:

Now if I has said emasculate instead of emulate, that would have been malice :lol:

Suggestion: Sort the list of free agents by skill level and assign players in reverse order of finish, like the NFL draft. :D
A good idea for those who are not otherwise snapped up in the free agent market (a distinct pool from the draft market).

dV
 
A good idea for those who are not otherwise snapped up in the free agent market (a distinct pool from the draft market).

Maybe we could incorporate a salary cap type arrangement to even things out? ;)
 
Maybe we could incorporate a salary cap type arrangement to even things out? ;)
:rotfl:

Oh wait ... you are serious, aren't you :eek:

As a member of a team well over the cap for SGOTM 05, I'd have to vote no! :lol:

But is some future game, we might take a dozen or so elite players as team captains, then they pick players one at a time (random 1-12 first round, then 12-1 second, etc.) the day before the competition. Advantage ... balanced teams. Disadvantage perhaps ... have to like playing with new faces.

This latter mechanism might make a good training ground for new players.

dV
 
da_Vinci said:
As for getting better than CRC/CFR, that is exacly the point of the following:

Thrallia said:
Gypsy Kings and Murky Waters both took on 3 or 4 new members for SGOTM5...they've just done all their recruiting already.
Perhaps the other teams could also take advantage of that tactic and send out invitations to strong GOTM players? The more competition, the better.
 
Perhaps the other teams could also take advantage of that tactic and send out invitations to strong GOTM players? The more competition, the better.

Well its not that easy. For strong players, a strong team has a higher value, as he might compete immediately for the Laurels. But if the strong players stay among themselves and use there better orgaisation to clean the market before the teams are assigned, then its hard for the rear to get better.

But to clarify I understand that somebody like klarius goes for the competitors, I just don't understand why these teams are already yet oversized. Building 3 or 4 teams out of these, maybe mixing them even up a bit, might lead to a better competition and that much needed influx of new idea to play catch up with the Russians.
 
Murky Waters have recruited two new players (klarius and jesusin). Not only are they skilled players, they also contribute with their knowledge. jesusin is open minded and is eager to discuss game mechanics. This will offset LowtherCastles narrowminded and secrecy style of play :p . We hope klarius can help us with details of how this strange game works, and his knowledge will hopefully offset BigPigs complete ignorance ;) . It is my personal hope that these two players will a) tech me new stuff about this complex computer game and b) make my game experience richer. It is also my hope that perhaps they will learn from me (or rather from my mistakes :lol: )

Mîtiu and Murky are not new recruits, and I bet LC and BP bribed them to join to vote against the ideas from the crazy vikings (mainly Gnejs, perhaps even me?) :lol:

We have an ambition to perform well and of course we want to win the gold laurel. We also want to have fun while playing and we want to learn more. It's more important to me to have fun than win the gold, and I think that it's the same for most players.

Breaking up teams will result in players dropping out, simply because motivation will drop. Any team can improve by running a test game or two, so it's not only about skills, it's also about how committed you are as a player (or rather how much spare time you have).

I consider eight players to be a suitable size of a team. This will allow two/three players to drop out without putting too much strain on the rest. It also enable players to skip a turn set sometimes.

/Erkon
Captain of Murky Waters

PS: This post is tagged with :sarcasm:
 
Perhaps the other teams could also take advantage of that tactic and send out invitations to strong GOTM players? The more competition, the better.

Alright then.

Calling: all deity level players!

  • [*]$250,000 + super + significant performance based incentives
    [*]22nd floor penthouse sweet with daily entertainment and in house monkey
    [*]PA provided: your choice of 4th, 5th, or 8th in last years Miss Universe competition
    [*]Innovative team changing perceptions and challenging tradition
    [*]Proven leader looking for an exciting challenge
Are you a true leader who thrives in a challenging fast-paced environment? Are you looking for a refreshing change which provides you with an opportunity to capitalise on your extensive skills and experience? This executive appointment will be made within an innovative international team which has established its prominence in the field of sgotm. Its focus on excellence and a commitment to effective and efficient delivery of value-added tactics have resulted in an enviable swag of prizes, making it one of CFC's most successful and sought after teams.


:cool:
 
Tsk, tsk, Sweet. Your ad is seriously lacking. "Dynamic" and "synergistically" should've been somewhere in it.

If you want top-grade players, you've got to offer them top-grade jargon.
 
Make it Dynamic SGOTM Solutions and you're set.
 
Alright then.

Calling: all deity level players!

  • [*]$250,000 + super + significant performance based incentives
    [*]22nd floor penthouse sweet with daily entertainment and in house monkey
    [*]PA provided: your choice of 4th, 5th, or 8th in last years Miss Universe competition
    [*]Innovative team changing perceptions and challenging tradition
    [*]Proven leader looking for an exciting challenge
Are you a true leader who thrives in a challenging fast-paced environment? Are you looking for a refreshing change which provides you with an opportunity to capitalise on your extensive skills and experience? This executive appointment will be made within an innovative international team which has established its prominence in the field of sgotm. Its focus on excellence and a commitment to effective and efficient delivery of value-added tactics have resulted in an enviable swag of prizes, making it one of CFC's most successful and sought after teams.


:cool:

That would do the job for your team. :) But it would be cheaper just to PM the good players who haven't signed up yet, they might join you for free. :) (some people just don't read the SGOTM forum, but might get interested after an invitation, plus they may be more willing to join if they know that there is a ready team waiting for them).
 
So, I'll put my begging out here:

Anyone looking for a decent, active player? I shower every day, and exercise regularly.
 
CFR and CRC (aka CivRu) are very different teams, even though on occasions they do loan players to each other.
I'd rather say there are players preferring to play only one of those teams and indiscriminate ones. The major difference is the team-average ability to speak English :)
 
The method of decision-making is drastically different between CRC and CFR,

CFR:
The active player has absolute powers and final responsibility for the turnset. The job of the others is to argue and try to convince him/her of the best plan, as seen from their respective points-of-view.

CRC:
The active player drafts a tentative plan for his/her turnset, subject to amendment and final approval by the two captains. Other members can speak up with their suggestions, too.
 
Getting somewhat back on topic (Yeah I know I'm a spoilsport :p ) was it ever confirmed that we would need a custom dll for this game? The reason I ask is because all my test games eventually crash at some point in the early ADs.

I've tried making slightly different moves on reload which often lets me continue for a while longer but then it happens again. I've been playing with the HOF mod.
 
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