C2C : Empire Earth

I'll take the wonders
Cool, they are stone age settlements so u can be a bit creative and use a large number of buildings not just stone tool maker Pl . You can even spread them out throughout the Era.

Also if u want this;
Great Bonfire : at Firemaking free Bonfire in all cities

The Chiefs Pyre, a National wonder that is about creat the chief death



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I am glad you are doing stuff like this HERE. Makes for a more diverse area where people can come to look around and do different things, and hopefully someone else will make more modmods HERE also.
 
Can't this be a gameoption "enhanced prehistoric era" or something? Cause I would play it but installing a mod-mod and enabling it in a file or something most certainly is what most players wouldn't like to do to be able to play it, I guess.
 
Now these are things I am not going to add because they are quite taboo for majority and are very minor and have little reason to be in anyways. :


Nazi Stuff

Its your modmod, but just a word to the wise, you should not use the Nazi swastika on anything or even show it, because in certain countries it is forbidden to have anything that even resembles the likeness of it, in these countries.

Thats why i have to make the Nazi Culture as a separate download.
 
4
Snail Collector produces Raw Meat instead of Grass.
Moved Slaughterhouse to Chopping and Butchery to Earth Oven
Added Resource Fire Produced by Captured Fire(2) and Torches(1).
Resource Fire replaces :yuck: to :health: of the new Tool making Buildings.
Flowers, Raw Meat, Eggs, and Peat are discovered and enabled by Scavenging.
Added Basket Florist, Seasonal Garden, Mud Art, Quilt Maker.


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I am glad you are doing stuff like this HERE. Makes for a more diverse area where people can come to look around and do different things, and hopefully someone else will make more modmods HERE also.

Thank you, I just felt those was a number of historical content missing and I wanted to add more flavor and strategy to each Era, and put resources more to work. I didn't want to step on anyone's toes, especially HydromancerX. My philosophy is to compliment existing buildings than replace them. Hopefully, others make modmods here, I would be happy to make them compatible with mine. If permission is granted, I can add this modmodmod as a Module(currently have it in its own folder) when I release Version 1 (done with Prehistoric).

Its your modmod, but just a word to the wise, you should not use the Nazi swastika on anything or even show it, because in certain countries it is forbidden to have anything that even resembles the likeness of it, in these countries.

Thats why i have to make the Nazi Culture as a separate download.

I have no desire to add Nazi stuff at this moment because of the same reason. It was one small moment in history and while historically accurate, I don't want to offend people/its forbidden.

Can't this be a gameoption "enhanced prehistoric era" or something? Cause I would play it but installing a mod-mod and enabling it in a file or something most certainly is what most players wouldn't like to do to be able to play it, I guess.

I have no idea how to make a Game Option, but with Time it could be a game option called "Enhanced Prehistoric" or simply "Empire Earth". Its all in one folder with subfolders.


EDIT:
Seasonal Garden now requires Storage Pit and Wild Herbs.
 
5
Seasonal Garden now requires Storage Pit and Wild Herbs.
Added Tree Carvings. Hot Potato, Capture The Flag, Jump Rope, Hopscotch.

Fixed an error called "For loop iterator is greater than array size" because I had 4 <iYield>1</iYield> when there are only 3. I thought Espionage was a Yield LOL.

Mud Art and Tree Carvings now Correctly states + 1 :culture: and +1 :espionage: .

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eDITED: Have to fix some things.
 
Suggestions:
Hot Potato: reduce disease + to just 1. I don't think they'd corrupt THAT many potatoes!

Capture the Flag: Hunters wouldn't benefit as much as scouts but criminals would benefit a lot from this game. I'd take Hunters to +1 and give Criminals +2 while keeping scouts at the same. For balance, no need for the culture here I think.

Tree Carvings/Mud Art: Why is there espionage on this? Just curious what the justification was. I could see this simply offering a second culture pt instead.

Seasonal Gardens: +1 food would be plenty wouldn't it?
 
6,7

Added Stick Combat
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Added New Technology Hygiene.
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Added Neolithic Barberhop (National Wonder), Hygienist Crafter, Housekeeper, Medical Seamstress Hut, Laundry Hut

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Added Insects Resource
Added Hearth Grill, Agrave Worm Breeder, Leafcutter Ant Breeder, Bamboo Worm Breeder, Honeybee Larvae Breeder, Centipede Breeder, Cicada Breeder, Giant Cockroach Breeder, Dragonfly Breeder , Junebug Breeder , Dung Beetle Breeder, Jumiles Breeder, Tarantula Grub Breeder , Cricket Breeder, Butterfly Pupae Breeder, Pillbug Breeder , Mopane Grub Breeder, Mealworm Grub Breeder, Lemon Ant Breeder, Palm Weevil Breeder

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Changes
Added Thunderbrd's Suggestions. :lol::lol:

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Up Next
Add Undomesticated Bird Trappers that use Insect or Fruit Resources. Each Bird has a specific resource or terrain feature. They will unlock Birds Resource.

Quail ,Trojopan , Partridge ,Swan, Stork ,Heron ,Albatross ,Owl , Cave Bat , Songbird, Flamingo, Hummnigbird , Woodpecker, Roadrunner, Peacocks, Swift, Toucan , Jacamar, Canary, Tyrant, Tanager, Sparrow, Sunbird, Thrush, Starling , Wren , Babbler, Bulbul , Cisticola, Lark , Chicadee , Waxwing , Bird of Paradise , Raven , Monarch , Orioles ,Vireos , Honeyeaters , Cacholote , Antbird, Cotingas , Manakin, Pitta, Asity , Broadbill, ****oo , Parakeet , Dove , Sandgrouse , Crane , Grebe


Up Next
Tech Celebration with the following National Wonders:

Insect Festival, Fruit Festival, Vegetable Festival, Mammal Festival, Reptile Festival, Bird Festival , Marine Festival , and Tree Festival.
 
If anyone wants to see the current Alpha feel free to download it below. It is missing the Pedia Description Text and Strategy Text and the Tech Tree has spaces.

Put it in Assets\Modules.
The included MLF_CIV4ModularLoadingControls is the only file the needs an over ride.
 
A couple of minor points

- I am not sure "breeder" is the correct nomenclature before domestication.
- Flamingo, Owl (Horned owl) and Peacock are all wild animals
- Parakeet is represented both by the parrot resource and probably the macaw animal.
- We have a Poultry resource that represents all egg layers but has been implemented with birds in mind.

edit don't want you to do extra work when there is no need :D
 
Oh good guess I won't need to do birds. I could call them Fetcher or Gatherer. Basically a basket or pit of insects that u feed food to them and use them to cook. It's mostly Mesoamerican and African cultures. I'll use the insects later like the June bug and Cricket as pets. In Ancient I might add Scarab and Ladybug. The The Hearth Grill is called Rotoga,c. it's Japanese and insects are cooked vertically with sticks on the fire.
 
Added Module Enhanced_Prehistoric to C2C via SVN 6383,6384.
Enhanced Prehistoric Pack I
It adds:

Technologies
Hygiene

Buildings
Lichen Gather
Branding Hut
Excrement Holes
Bonemarrower
Bloodhuntress Hut
Mammalian Hut
Omega Crew
Reptile Catcher
Nest Thief
Earthworm Fetcher
Snail Collector
Basket Flowers
Mud Art
Seasonal Garden
Tree Carvings
Hot Potato
Capture The Flag
Jump Rope
Hopscotch
Neolithic Barbershop (National Wonder)
Hygienist Crafter
Housekeeper Medical
Seamstress Hut
Laundry Hut
Hearth Grill

Agrave Worm Brood
Leafcutter Ant Brood
Bamboo Worm Brood
Honeybee Larvae Brood
Centipede Brood
Cicada Brood
Giant Cockroach Brood
Dragonfly Brood
Junebug Brood
Dung Beetle Brood
Jumiles Brood
Tarantula Grub Brood
Cricket Brood
Butterfly Pupae Brood
Pillbug Brood
Mopane Grub Brood
Mealworm Grub Brood
Lemon Ant Brood
Palm Weevil Brood



Resources
Fire
Insects

Changes
Slaughterhouse moved to Chopping
Butchery moved to Earth Oven
Captured Fire gives Resource Fire (2)
Torches give Resource Fire
Bug Catcher obsoletes at Sedentary Lifestyle
Peat, Eggs, Flowers, and Raw Meat are revealed and enabled at Scavenging
 
Hydro, can please go over these buildings and see if some can be added to basic C2C

Sorry I have been extremely busy. From just skimming one thing that bothers me is many of the games. Some seem very modern and I am not sure they would be appropriate for the prehistoric era even if they are technologically primitive.

Likewise many seem to be "Flintstoning" where they are just prehistoric versions of more advanced buildings. Whether or not they were indeed prehistoric I have not had time to check.

It frustrates me that I cannot spend more time at the moment to go over these.

EDIT: The bug breeders seem extremely displaced. You cannot even breed dogs yet you are breeding bugs? What? Likewise my bugs related buildings so far have been under Sericulture. Specifically Silkworm Farm and Cochineal Farm. It also seems weird all theses are being bread WAY before even bees are domesticated. I know people have eatten and caught bugs but I don't think they have actively bred them (I could be wrong).

These seems a bit too specific too. I mean there are TONS of insects are we just going to be listing them all? :crazyeye:
 
These seems a bit too specific too. I mean there are TONS of insects are we just going to be listing them all? :crazyeye:

There are also tons of seasoning and fruits and fungi...... :mischief:

You cannot even breed dogs yet you are breeding bugs? What?

And why should bugs be harder to breed than dogs? You could just dig a hole, fill it with garbage and let nature do it's way. You don't even have to know WHY their number increases.

As for the games: I don't know either if they are flintstoned (love that word :lol: ) or not, but there are games that even animals play like hide and seek or catch...
Capture the flag could come at Hunting Tactics.
 
Those Insects were added because they were edible, used in cuisine and culturally significant to numerous cultures especially in Mesoamerican, Oceania, and South Africa, East Africa.

There was also Insect battles between Flying Ants (similar to cock fighting), and some cultures would wear insects as jewerly or headwear. Uganda and Somalia still does this in modern times.

It wasn't breeding insects for genetics, they were thrown in a dugged pit with wood or in leather pouches and feed vegetation or meat to multiply them.

This happened around the same time South Anerican tribes used deadly frogs for posion crafting.


Entomophagy is the consumption of insects as food. Insects are eaten by many animals, but the term is generally used to refer to human consumption of insects; animals that eat insects are known as insectivores. There are also some species of carnivorous plants that derive nutrients from insects.
Human insect-eating is common to cultures in most parts of the world, including North, Central and South America; and Africa, Asia, Australia and New Zealand. Over 1,000 species of insects are known to be eaten in 80% of the world's nations. However, in some societies insect-eating is uncommon or even taboo.Today insect eating is rare in the "developed" world, but insects remain a popular food in many "developing" regions of Latin America, Africa, Asia and Oceania.

]Before humans had tools to hunt or farm, insects have represented an important part of their diet. Evidence has been found analyzing coprolites from caves in USA and Mexico. Coprolites in caves in the Ozark Mountains were found to contain ants, beetle larvae, lice, ticks, and mites. Evidence suggests that evolutionary precurors of Homo sapiens were likely also entomophagous. Insectivory also features to various degrees amongst extant primates, such as marmosets and tamarins and some researchers suggest that the earliest primates were nocturnal, arboreal insectivores. Similarly, most extant apes are insectivorous to some degree.

Cave paintings in Altamira, north Spain, dated to about 30,000 to 9,000 BC, depict the collection of wild bee nests, suggesting a possibly entomophagous society. Cocoons of wild silkworm (Theophilia religiosae) were found in ruins in the Shanxi province of China, from 2,000 to 2,500 years BC. The cocoons were discovered with large holes, suggesting the pupae were eaten.[16] Many ancient entomophagy practices have changed little over time compared with other agricultural practices, leading to the development of modern traditional entomophagy


Edible insects have long been used by ethnic groups in Asia, Africa, Mexico and South America as cheap and sustainable sources of protein, and the major role of entomophagy in human food security is well-documented. Up to 2,086 species are consumed by 3,071 ethnic groups in 130 countries. While more attention is needed to fully assess the potential of edible insects, they provide a natural source of essential carbohydrates, proteins, fats, minerals and vitamins and offer an opportunity to bridge the gap in protein consumption between poor and wealthy nations but also to lessen the Ecological footprint.] Many insects contain abundant stores of lysine, an amino acid deficient in the diets of many people who depend heavily on grain. Some argue that the combination of increasing land use pressure, climate change, and food grain shortages due to the use of corn as a biofuel feedstock will cause serious challenges for attempts to meet future protein demand

https://en.wikipedia.org/wiki/Entomophagy

Insects have served as a food source for people for tens of thousands of years, all over the planet. Today insect eating is rare in the developed world, but insects remain a popular food in many developing regions of Central and South America, Africa, and Asia.
People from Thailand, Vietnam, Cambodia, China, Africa, Mexico, Columbia and New Guinea to name just a few, are regions where the inhabitants eat insects for nutritional value as well as for taste.
Some of the more popular insect and arachnids eaten around the world are: crickets, grasshoppers, ants, a variety of species of caterpillar, also referred to as worms, such as the mopani worm, silkworm and waxworm, and last but not least scorpions and tarantulas.
There are an estimated 1,462 species of recorded edible insects including arachnids. And in all likelihood, there are hundreds if not thousands more that simply haven&#8217;t been sampled or perhaps not even discovered yet.
http://www.insectsarefood.com/what_is_entomophagy.html

Here is an academic article.

Entomophagy is the technical term for eating insects. Humans have harvested the eggs, larvae, pupae and adults of certain insect species from forests or other suitable habitats to eat for thousands of years. This practice is still common in many tropical countries where certain insect species grow to large sizes, and they are abundant and relatively easy to harvest year round. Insects as food are an excellent source of proteins, vitamins, fats, and essential minerals. There is a strong case in favor of mass rearing insects for food as this practice is probably less environmentally damaging than other forms of protein production. For example clearing tropical rain forests and farming cattle for meat is highly damaging. In comparison to cattle, insects are five times more efficient at converting food into edible tissue, and when considering this together with their high reproductive rates and quick developmental times, the food conversion efficiency of insects maybe 20 times that of cattle!
http://cisr.ucr.edu/entomophagy.html
I always do my research before I add something to the game, insect eating was very popular before Agriculture and Livestock.
 
Those Insects were added because they were edible, used in cuisine and culturally significant to numerous cultures especially in Mesoamerican, Oceania, and South Africa, East Africa.

I definitely know about that and in most they still do eat that stuff.
 
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