Thunderbrd
C2C War Dog
New Group Wonders mechanism
Set with SpecialBuildingType tag on the buildings you want in the set and use the new iMaxPlayerInstances tag on the SpecialBuildingType you use to group the buildings.
They can be set as World Wonders, National Wonders, Team Projects or normal unlimited buildings as well. Regardless, a given player can only build an amount of buildings from the group according to the iMaxPlayerInstances on the SpecialBuildingType info.
This has been put to initial use with Whisperr's Elite University Set.
However...
There is a lot more potential with this feature.
I know, for example, that DH always wanted the specialized animal training wonders to be limited to only one may be built by a given nation and each only once globally. THIS is how you would set this up with ease.
To do so, take the following steps:
1) Define a new SpecialBuildingType.
2) Give the new SpecialBuildingType the iMaxPlayerInstances value that represents how many of the set a given player may build.
3) Establish the new SpecialBuildingType on each building type info entry in the set.
4) Everything else is the same, including the GlobalBuildingClass setting that defines the buildings as world wonders... they still are in this case.
Voilla... done!
This thread is for brainstorming further applications and for further discussion on developing Grouped Wonders.
Set with SpecialBuildingType tag on the buildings you want in the set and use the new iMaxPlayerInstances tag on the SpecialBuildingType you use to group the buildings.
They can be set as World Wonders, National Wonders, Team Projects or normal unlimited buildings as well. Regardless, a given player can only build an amount of buildings from the group according to the iMaxPlayerInstances on the SpecialBuildingType info.
This has been put to initial use with Whisperr's Elite University Set.
However...
There is a lot more potential with this feature.
I know, for example, that DH always wanted the specialized animal training wonders to be limited to only one may be built by a given nation and each only once globally. THIS is how you would set this up with ease.
To do so, take the following steps:
1) Define a new SpecialBuildingType.
2) Give the new SpecialBuildingType the iMaxPlayerInstances value that represents how many of the set a given player may build.
3) Establish the new SpecialBuildingType on each building type info entry in the set.
4) Everything else is the same, including the GlobalBuildingClass setting that defines the buildings as world wonders... they still are in this case.
Voilla... done!
This thread is for brainstorming further applications and for further discussion on developing Grouped Wonders.