You see Joseph, you are from another generation, way back when status and symbols for status were important. The world changes, as nowadays many more people realize that by applying the basic democratic mechanisms (and this mod is in big parts basic democratic, as it has a forum, which acts much like one of a greek city state; and a more or less open distribution structure via SVN), the power of the situation, not the power of the achievements can make the difference for the future. So, J., it might even be you, who by an (accidental?) progressive idea to enhance and enrich the game would have be to be praised by me and sincerely so.
But it doesn't matter how experienced you are, in fact like reading ideas from new participants rather than from old members (you know they have good ideas!) just so you have a fresh element from outside, so see where the "flow" could be improved. You, on the other hand have a big "NAY" tatooted on your nick and that saddens me.
You know I work as a betatester since like forever and found many bugs or ingame situations just like you and I contributed many ideas, big and small, so how do you question my experience by refering to some sort of list?
Rather than to try in coding I decided to look upon the game from a gameplay experience point of view (trying to enhance a very [maximum] complex yet playable simulation concept with ideas) while you are my nemesis in these matters.
Its good you are because the dualism creates friction and the frictions can be good for progress) but can't you please try to have more inclusive suggestions like explaining why this and that is not balanced and imagining an alternative way to simulate something (which then will have to be discussed)
instead of promoting just plain removal of a feature?
Thats repressive and unconstructive, imo.
A hint to interesting literature about ideas and the problems realizing them
Vladimir Dimitrievich Dudintsev a quote from his book
"Not by bread alone"
Every idea that is able to survive has a life of its own, becomes self-sufficient
searches its strong man, who guarantees that it flourishes. The idea prefers a marriage of calculation to one of love. (...) The idea gladly cheats on its first lover, it rather keeps up with an influental and energic sponsor.
converted from the german translation "Jede Idee, die lebensfähig ist, hat ein Eigenleben, wird selbständig - sie sucht sich selbst ihren starken Mann, der dafür garantiert, dass sie gedeiht. Die Idee zieht eine Ehe aus Berechnung einer Ehe aus Liebe vor!" [...] "Die Idee betrügt gerne ihren ersten Liebhaber, sie hält es lieber mit einem einflussreichen und energischen Gönner."