Can you delete the civs that i tell you to delete? So i can create a list of civs you can delete. 45 civs, so we need to delete 5 civs...
I dont know if you can fix that but we have to remember you may need to change the team ID then... also there ate 2 not used civs in the scenario i see so you may delete:
Not used but in file:
BeginPlayer
Team=38
LeaderType=LEADER_CHARLES_V
LeaderName=Karl V.
CivDesc=Heilig-romisch
CivShortDesc=Hl. Rom
CivAdjective=Heilig-romisch
FlagDecal=Art/Interface/TeamColor/FlagDECAL_HolyRomanEmpire.dds
WhiteFlag=1
CivType=CIVILIZATION_HOLY_ROMAN
Color=PLAYERCOLOR_DARK_LEMON
ArtStyle=ARTSTYLE_EUROPE
PlayableCiv=0
MinorNationStatus=0
StartingGold=452
StateReligion=
StartingEra=ERA_ANCIENT
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_CHIEFDOM
CivicOption=CIVICOPTION_RULE, Civic=CIVIC_OBEDIENCE
CivicOption=CIVICOPTION_POWER, Civic=CIVIC_STRONGMAN
CivicOption=CIVICOPTION_SOCIETY, Civic=CIVIC_TRIBAL
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_SUBSISTENCE
CivicOption=CIVICOPTION_MILITARY, Civic=CIVIC_BANDITRY
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_FOLKLORE
CivicOption=CIVICOPTION_WELFARE, Civic=CIVIC_SURVIVAL
CivicOption=CIVICOPTION_GARBAGE, Civic=CIVIC_BURN_TRASH
CivicOption=CIVICOPTION_IMMIGRATION, Civic=CIVIC_NOBORDERS
CivicOption=CIVICOPTION_EDUCATION, Civic=CIVIC_ORAL_TRADITION
CivicOption=CIVICOPTION_LANGUAGE, Civic=CIVIC_NATIVE_SPEAK
CivicOption=CIVICOPTION_AGICULTURE, Civic=CIVIC_FARM_SUBSISTANCE
CivicOption=CIVICOPTION_CURRENCY, Civic=CIVIC_METALS
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_COMMUNITY
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
Team=40
LeaderType=LEADER_WRUB
LeaderName=TXT_KEY_LEADER_WRUB
CivDesc=Neanderthal
CivShortDesc=Neanderthal
CivAdjective=Neanderthal
FlagDecal=Modules/Custom_Civilizations/Neanderthal/Flags/flagdecal_Neanderthal.dds
WhiteFlag=1
CivType=CIVILIZATION_NEANDERTHAL
Color=PLAYERCOLOR_TUPI
ArtStyle=ARTSTYLE_NEANDERTHAL
PlayableCiv=0
MinorNationStatus=0
StartingGold=56
StateReligion=
StartingEra=ERA_PREHISTORIC
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_ANARCHISM
CivicOption=CIVICOPTION_RULE, Civic=CIVIC_OBEDIENCE
CivicOption=CIVICOPTION_POWER, Civic=CIVIC_STRONGMAN
CivicOption=CIVICOPTION_SOCIETY, Civic=CIVIC_PRIMITIVE
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_COMMUNALISM
CivicOption=CIVICOPTION_MILITARY, Civic=CIVIC_BANDITRY
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_FOLKLORE
CivicOption=CIVICOPTION_WELFARE, Civic=CIVIC_SURVIVAL
CivicOption=CIVICOPTION_GARBAGE, Civic=CIVIC_NOTRASH
CivicOption=CIVICOPTION_IMMIGRATION, Civic=CIVIC_NOBORDERS
CivicOption=CIVICOPTION_EDUCATION, Civic=CIVIC_ORAL_TRADITION
CivicOption=CIVICOPTION_LANGUAGE, Civic=CIVIC_NATIVE_SPEAK
CivicOption=CIVICOPTION_AGICULTURE, Civic=CIVIC_NOFARM
CivicOption=CIVICOPTION_CURRENCY, Civic=CIVIC_NO_CURRENCY
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_UNORGANIZED
Handicap=HANDICAP_NOBLE
EndPlayer
These cives used, you can delete them:
BeginPlayer
Team=37
LeaderType=LEADER_BRENNUS
LeaderName=Brennus
CivDesc=Celt
CivShortDesc=Celt
CivAdjective=Celt
FlagDecal=Art/Interface/TeamColor/FlagDECAL_Celts.dds
WhiteFlag=1
CivType=CIVILIZATION_CELT
Color=PLAYERCOLOR_LIGHT_ORANGE
ArtStyle=ARTSTYLE_EUROPE
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StateReligion=
StartingEra=ERA_PREHISTORIC
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_ANARCHISM
CivicOption=CIVICOPTION_RULE, Civic=CIVIC_OBEDIENCE
CivicOption=CIVICOPTION_POWER, Civic=CIVIC_STRONGMAN
CivicOption=CIVICOPTION_SOCIETY, Civic=CIVIC_PRIMITIVE
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_COMMUNALISM
CivicOption=CIVICOPTION_MILITARY, Civic=CIVIC_MILITIA
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_IRRELIGION
CivicOption=CIVICOPTION_WELFARE, Civic=CIVIC_SURVIVAL
CivicOption=CIVICOPTION_GARBAGE, Civic=CIVIC_NOTRASH
CivicOption=CIVICOPTION_IMMIGRATION, Civic=CIVIC_NOBORDERS
CivicOption=CIVICOPTION_EDUCATION, Civic=CIVIC_IGNORANCE
CivicOption=CIVICOPTION_LANGUAGE, Civic=CIVIC_NO_SPEAK
CivicOption=CIVICOPTION_AGICULTURE, Civic=CIVIC_NOFARM
CivicOption=CIVICOPTION_CURRENCY, Civic=CIVIC_NO_CURRENCY
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_UNORGANIZED
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
Team=34
LeaderType=LEADER_WILLEM_VAN_ORANJE
LeaderName=Wilhelm von Oranien
CivDesc=Netherlands
CivShortDesc=Netherlands
CivAdjective=Netherlands
FlagDecal=Art/Interface/TeamColor/FlagDECAL_Netherlands.dds
WhiteFlag=1
CivType=CIVILIZATION_NETHERLANDS
Color=PLAYERCOLOR_DARK_ORANGE
ArtStyle=ARTSTYLE_EUROPE
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StateReligion=
StartingEra=ERA_PREHISTORIC
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_ANARCHISM
CivicOption=CIVICOPTION_RULE, Civic=CIVIC_OBEDIENCE
CivicOption=CIVICOPTION_POWER, Civic=CIVIC_STRONGMAN
CivicOption=CIVICOPTION_SOCIETY, Civic=CIVIC_PRIMITIVE
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_COMMUNALISM
CivicOption=CIVICOPTION_MILITARY, Civic=CIVIC_MILITIA
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_IRRELIGION
CivicOption=CIVICOPTION_WELFARE, Civic=CIVIC_SURVIVAL
CivicOption=CIVICOPTION_GARBAGE, Civic=CIVIC_NOTRASH
CivicOption=CIVICOPTION_IMMIGRATION, Civic=CIVIC_NOBORDERS
CivicOption=CIVICOPTION_EDUCATION, Civic=CIVIC_IGNORANCE
CivicOption=CIVICOPTION_LANGUAGE, Civic=CIVIC_NO_SPEAK
CivicOption=CIVICOPTION_AGICULTURE, Civic=CIVIC_NOFARM
CivicOption=CIVICOPTION_CURRENCY, Civic=CIVIC_NO_CURRENCY
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_UNORGANIZED
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
Team=33
LeaderType=LEADER_CHRISTIAN_IV
LeaderName=Christian IV
CivDesc=Denmark
CivShortDesc=Denmark
CivAdjective=Denmark
FlagDecal=Art/Interface/TeamColor/Denmark.dds
WhiteFlag=1
CivType=CIVILIZATION_DENMARK
Color=PLAYERCOLOR_DENMARK
ArtStyle=ARTSTYLE_EUROPE
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StateReligion=
StartingEra=ERA_PREHISTORIC
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_ANARCHISM
CivicOption=CIVICOPTION_RULE, Civic=CIVIC_OBEDIENCE
CivicOption=CIVICOPTION_POWER, Civic=CIVIC_STRONGMAN
CivicOption=CIVICOPTION_SOCIETY, Civic=CIVIC_PRIMITIVE
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_COMMUNALISM
CivicOption=CIVICOPTION_MILITARY, Civic=CIVIC_MILITIA
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_IRRELIGION
CivicOption=CIVICOPTION_WELFARE, Civic=CIVIC_SURVIVAL
CivicOption=CIVICOPTION_GARBAGE, Civic=CIVIC_NOTRASH
CivicOption=CIVICOPTION_IMMIGRATION, Civic=CIVIC_NOBORDERS
CivicOption=CIVICOPTION_EDUCATION, Civic=CIVIC_IGNORANCE
CivicOption=CIVICOPTION_LANGUAGE, Civic=CIVIC_NO_SPEAK
CivicOption=CIVICOPTION_AGICULTURE, Civic=CIVIC_NOFARM
CivicOption=CIVICOPTION_CURRENCY, Civic=CIVIC_NO_CURRENCY
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_UNORGANIZED
Handicap=HANDICAP_NOBLE
EndPlayer
Enouth civs to remove? If more needed you can remove:
BeginPlayer
Team=32
LeaderType=LEADER_SUPPI
LeaderName=Suppiluliuma
CivDesc=Hittites
CivShortDesc=Hittites
CivAdjective=Hittites
FlagDecal=Art/Interface/TeamColor/FlagDECAL_Hittites2.dds
WhiteFlag=0
CivType=CIVILIZATION_HITTITES
Color=PLAYERCOLOR_HITTITES
ArtStyle=ARTSTYLE_EGYPT
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StateReligion=
StartingEra=ERA_PREHISTORIC
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_ANARCHISM
CivicOption=CIVICOPTION_RULE, Civic=CIVIC_OBEDIENCE
CivicOption=CIVICOPTION_POWER, Civic=CIVIC_STRONGMAN
CivicOption=CIVICOPTION_SOCIETY, Civic=CIVIC_PRIMITIVE
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_COMMUNALISM
CivicOption=CIVICOPTION_MILITARY, Civic=CIVIC_MILITIA
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_IRRELIGION
CivicOption=CIVICOPTION_WELFARE, Civic=CIVIC_SURVIVAL
CivicOption=CIVICOPTION_GARBAGE, Civic=CIVIC_NOTRASH
CivicOption=CIVICOPTION_IMMIGRATION, Civic=CIVIC_NOBORDERS
CivicOption=CIVICOPTION_EDUCATION, Civic=CIVIC_IGNORANCE
CivicOption=CIVICOPTION_LANGUAGE, Civic=CIVIC_NO_SPEAK
CivicOption=CIVICOPTION_AGICULTURE, Civic=CIVIC_NOFARM
CivicOption=CIVICOPTION_CURRENCY, Civic=CIVIC_NO_CURRENCY
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_UNORGANIZED
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
Team=28
LeaderType=LEADER_JOAO
LeaderName=Joao II.
CivDesc=Portugal
CivShortDesc=Portugal
CivAdjective=Portugal
FlagDecal=Art/Interface/TeamColor/FlagDECAL_Portugal.dds
WhiteFlag=1
CivType=CIVILIZATION_PORTUGAL
Color=PLAYERCOLOR_DARK_DARK_GREEN
ArtStyle=ARTSTYLE_IBERIA
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StateReligion=
StartingEra=ERA_PREHISTORIC
RandomStartLocation=false
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_ANARCHISM
CivicOption=CIVICOPTION_RULE, Civic=CIVIC_OBEDIENCE
CivicOption=CIVICOPTION_POWER, Civic=CIVIC_STRONGMAN
CivicOption=CIVICOPTION_SOCIETY, Civic=CIVIC_PRIMITIVE
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_COMMUNALISM
CivicOption=CIVICOPTION_MILITARY, Civic=CIVIC_MILITIA
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_IRRELIGION
CivicOption=CIVICOPTION_WELFARE, Civic=CIVIC_SURVIVAL
CivicOption=CIVICOPTION_GARBAGE, Civic=CIVIC_NOTRASH
CivicOption=CIVICOPTION_IMMIGRATION, Civic=CIVIC_NOBORDERS
CivicOption=CIVICOPTION_EDUCATION, Civic=CIVIC_IGNORANCE
CivicOption=CIVICOPTION_LANGUAGE, Civic=CIVIC_NO_SPEAK
CivicOption=CIVICOPTION_AGICULTURE, Civic=CIVIC_NOFARM
CivicOption=CIVICOPTION_CURRENCY, Civic=CIVIC_NO_CURRENCY
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_UNORGANIZED
Handicap=HANDICAP_NOBLE
EndPlayer
46 civs in scenario meens then 0-46 = 47 so 7 to remove... including the 2 unused first 2 unused civs here in list.