That really is a terrible start spot for any Civ.
For a human player yes. For an AI player No it is not. You need to place the Vikings in a better spot than Greenland for your scenario. It's really as simple as that.Good enouth for at least 6 citys there, he has his hunters run only in his borders, maybe is a trait problem vikings never leaves his own borders. I never saw a viking unit outside his own borders, also no ship.
For a human player yes. For an AI player No it is not. You need to place the Vikings in a better spot than Greenland for your scenario. It's really as simple as that.
It certainly changes their focus yes.EDIT: MAYBE thats because i decleared one time war on him? Maybe the AI has problems after the war ends to expand again and focus on defense?
They really have enouth good spots to settle, someone before reported here one day that the vikings settled at a bad arctic land plot his second city i remember... so i gave them more grasslandnow and so maybe they work sometimes, i dont know what cause this, i can replace them with another civ but they should work. Maybe they will do it when they reach sedenary lifestyle...
No developing leaders option currrently in this scenario.
EDIT: MAYBE thats because i decleared one time war on him? Maybe the AI has problems after the war ends to expand again and focus on defense?
<!-- Ratio of enemy power to team power for AI to consider running TURTLE (all out defense, no offensive forays) strategy.
Equal power would be 100. BBAI default: 250 -->
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<iDefineIntVal>130</iDefineIntVal>
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Sometimes the AI gets affixed on certain things. There's about 100 known bugs in that sort of behavioral problem realm.But is peace now with him for about 100 - 200 turns, so the AI should start to expand again... not sure if thats realy the problem. I have about 30 citys now he has 1 city.
Go to that Global setting and change the 130 to 250. If after 10 more turns and he still has not done anything turn it down to 100. After another 10 turns if no change put it back to 130. Cause he's going to probably stay in "turtle down" mode for a long long time.But is peace now with him for about 100 - 200 turns, so the AI should start to expand again... not sure if thats realy the problem. I have about 30 citys now he has 1 city.
All have the same AI. If you are playing with traits, I would suggest you play without traits in your next game.
Traits are unbalanced and traits are the only thing that can make one AI behave differently than another.
You're actually wrong here Toffer, sorry to say. You're usually the guy to set me straight so I owe ya one.All have the same AI.
Known threats, whether they can see them or not, tracked and measured by recent unit deaths in the area, will make the AI much more cautious and will make them refuse to take certain actions.The viking sending out now a hunting dog, maybe it takes a while before he understand i deleted all criminals for him and then he may move his tribe out, maybe he waited for the trained dogs because to many criminals arround him. But i will keep no negativ traits on, so the AI may be a bit better.