> New main feature, western europe costal waters expanded, so the seafaring european civs can go to colonize and for exploration and the european civs get not blocked there sealines by citys to early.
this does not work fine, because there is no ship in early game to transport a unit. Most civs already expand to the next field and block the water way, before research of the transport ship.
I suggest that the draft can transport 1 early scout or such.
currently it is an advantage for a human player of such a civ only, not for the AI civs.
edit
referred to geografical resources: also the natural wonders are "little bit" wrong placed, i.e. the baikal sea, see
https://www.google.de/maps/place/53...m5!3m4!1s0x0:0x0!8m2!3d53.302778!4d108.004722
and compare with this map
this does not work fine, because there is no ship in early game to transport a unit. Most civs already expand to the next field and block the water way, before research of the transport ship.
I suggest that the draft can transport 1 early scout or such.
currently it is an advantage for a human player of such a civ only, not for the AI civs.
edit
referred to geografical resources: also the natural wonders are "little bit" wrong placed, i.e. the baikal sea, see
https://www.google.de/maps/place/53...m5!3m4!1s0x0:0x0!8m2!3d53.302778!4d108.004722
and compare with this map