FacuK
Chieftain
I play C3C v1.22
When a city grows, I want that the new citizen works the tile with more shields than the one with more food (forest instead of grassland). I read somewhere in the forum that I have to turn on the governor and mark the option to increase production (don´t recall exactly the name). I did that, but still the new citizen works the grassland
.
I read also (IIRC in the COTM 17 pregame thread) that when the excess food is 3 or more the new citizen works forest instead of grassland, and yes (IIRC), in my game it works forest instead of grassland.
So, How I can put the new citizen to work shield's tile? Or I need the 3 excess food for that?
When a city grows, I want that the new citizen works the tile with more shields than the one with more food (forest instead of grassland). I read somewhere in the forum that I have to turn on the governor and mark the option to increase production (don´t recall exactly the name). I did that, but still the new citizen works the grassland

I read also (IIRC in the COTM 17 pregame thread) that when the excess food is 3 or more the new citizen works forest instead of grassland, and yes (IIRC), in my game it works forest instead of grassland.
So, How I can put the new citizen to work shield's tile? Or I need the 3 excess food for that?