Flintlock
Emperor
- Joined
- Sep 25, 2004
- Messages
- 1,145
Version 20 is done, finally. It's another in the tradition of huge releases that took forever to post for no good reason. I got around to overhauling the readme and mod main page, which is something I've wanted to do for a while. The readme.txt included with the mod has been cut down a lot, now it's just installation & config info. It would be nice to keep it matching the full mod info pages on CivFanatics (and now GitHub too) but that's not really practical since it's just a text file.
Anyway, here's what's changed since 20 Preview 2:
Anyway, here's what's changed since 20 Preview 2:
- Polish precision striking by cruise missiles
- Now plays the correct animations and despawns the unit afterward
- Controlled by the polish_precision_striking config option, which used to be named polish_non_air_precision_striking
- Enable cruise missiles to perform stealth attack bombard
- Add ability to perfume technologies and governments
- Options named technology_perfume and government_perfume, respectively
- The perfume_specs option from before has been renamed to production_perfume but the old name still works as an alias
- Option to show more strategic resources (up to 13) in the box on the top left of the city screen by packing them in more tightly
- Named compact_strategic_resource_display_on_city_screen, off by default
- Fix AIs not switching off a unit build when it can't complete due to a limit
- Fix tile visibility check in stealth attack bombard