Is it possible, behind the unit editor screens, to create a fourth unit type: "Land Access Limited"?
I know I've been asking, pleasing, wringing my hands, etc., for someone to be able to "work out" a way to limit certain units to terrain types ... and now Hunter has just released his excellent Dora RR gun.
Musings on mechanics:
1. Obviously, the engine can differentiate unit types by terrain, so that land units cannot enter water and vice-versa.
2. Exception rules are in place for a unit to IGNORE the movement effects of selected terrain, so "under the hood" there is some way of differentiating terrain / unit combos.
-Ergo, it's possible the mechanics (tables, switches, voodoo, etc.) are already in place and just not utilized.
USES (just a few off the top of my head) --
1. Dora and her kindred limited to RRs
2. Riverines limited to (*sigh*) flood plains (I miss having the rivers go through the tiles ...)
3. Quite a few decent "grav" and or "hover" units (kudos, Piernik!) are becoming available -- wouldn't it be lovely to have hover units and limit their movement to, say, coastal, plains, grasslands, and tundra tiles??
Yours Yet Again Harping On,
Oz
I know I've been asking, pleasing, wringing my hands, etc., for someone to be able to "work out" a way to limit certain units to terrain types ... and now Hunter has just released his excellent Dora RR gun.
Musings on mechanics:
1. Obviously, the engine can differentiate unit types by terrain, so that land units cannot enter water and vice-versa.
2. Exception rules are in place for a unit to IGNORE the movement effects of selected terrain, so "under the hood" there is some way of differentiating terrain / unit combos.
-Ergo, it's possible the mechanics (tables, switches, voodoo, etc.) are already in place and just not utilized.
USES (just a few off the top of my head) --
1. Dora and her kindred limited to RRs
2. Riverines limited to (*sigh*) flood plains (I miss having the rivers go through the tiles ...)
3. Quite a few decent "grav" and or "hover" units (kudos, Piernik!) are becoming available -- wouldn't it be lovely to have hover units and limit their movement to, say, coastal, plains, grasslands, and tundra tiles??
Yours Yet Again Harping On,
Oz