I'm curious how this plays with VP -- are AI able to work with it? Are there any aspects it really gets stuck on? Won't happen immediately, but I'd like to look at doing a mod of VP's strategic resources, and this comes to mind as a potential starting point for further modding.TimberMod (v 3)
It's not compatible if the mod doesn't work properly nor as intended.Can we say that a mod is actually "compatible" and working if the log files report so? Simply adding a mod and loading a game without a subsequent crash isn't too good of an indicator. Log output will show obvious errors and warnings, sometimes continual spam.
The keyword here is "Would."Would be easier if these tiny mods was in just one package. Like for a mod for civ iv. One mod that contain everything.