OmniPotent42
King
- Joined
- Jun 25, 2012
- Messages
- 921
First off, why do Camel Archers require horses? Doesn't really make sense, but I guess it would be pretty broken if you could infinitely spam them.
Second off, this is the single best unit for world conquest. Period. They have a higher combat strength than crossbowmen, and have higher mobility. But perhaps the best part is that they can move after attacking! This means you can attack nearly anything - cities, melee units, naval units, etc and do a blitz attack before they can attack you again. I have almost taken out all of Rome on a basic pure Camel Archer composition, with a few swordsmen to take the cities. Also, if you give them the cover promotion they fair extremely well against city attacks, and with the new pillaging mechanics, you can heal up to 50 hp in one turn!
If someone can, please convince me that there is any single other UU that outshines the glorious Camel Archer.
Second off, this is the single best unit for world conquest. Period. They have a higher combat strength than crossbowmen, and have higher mobility. But perhaps the best part is that they can move after attacking! This means you can attack nearly anything - cities, melee units, naval units, etc and do a blitz attack before they can attack you again. I have almost taken out all of Rome on a basic pure Camel Archer composition, with a few swordsmen to take the cities. Also, if you give them the cover promotion they fair extremely well against city attacks, and with the new pillaging mechanics, you can heal up to 50 hp in one turn!
If someone can, please convince me that there is any single other UU that outshines the glorious Camel Archer.