Psyringe
Scout
Is there someone here who uses the /3GB switch on a system which has a 1 GB graphics card? If yes, please shout, as I'm currently wondering whether that's possible. 
I'm playing highly modded Civ4 on Windows XP SP3. Due to the added content and larger maps, Civ4 needs more than the 2 GB address space that XP allows applications, so I'm using the /3GB switch. However, I ran into graphics problems when I first tried that (some years ago), so apparently the remaining 1 GB of address space wasn't enough for Windows and all other kernel stuff to work. I then fine-tuned the split with the /USERVA setting until the graphical glitches were gone.
I'll upgrade my video card shortly. The old one is an nVidia 7600 GT with 256 MB of RAM. The new one will probably be an ATI Radeon HD 5570 with either 512 or 1024 MB of RAM.
My concern is: Since the new video card has more RAM, will it use up more address space as well? If yes, will I have to allocate even more address space to the kernel than I currently do? If so, would it be better to buy a 512 MB card (since it would leave more address space usable for the game) than an 1GB card?
Some help from people with practical experience with the matter would be greatly appreciated. So far, I've phoned up a number of hardware vendors, who either confused address space and physical or virtual RAM, or assumed that I wanted to add my VRAM to the physical RAM usable by the OS, or apologized and said that this question was too technical for them (at least those were honest). Apparently everyone without experience in using the 3GB switch (and knowledge about what it actually does) is bound to misunderstand the question, or perhaps I'm just horribly bad in making myself clear, I wouldn't rule that out.
In any case, if you're using the /3GB (and perhaps also /USERVA) switch on a Windows XP system with a graphics card that has a lot of memory, please tell how it worked, thanks! 

I'm playing highly modded Civ4 on Windows XP SP3. Due to the added content and larger maps, Civ4 needs more than the 2 GB address space that XP allows applications, so I'm using the /3GB switch. However, I ran into graphics problems when I first tried that (some years ago), so apparently the remaining 1 GB of address space wasn't enough for Windows and all other kernel stuff to work. I then fine-tuned the split with the /USERVA setting until the graphical glitches were gone.
I'll upgrade my video card shortly. The old one is an nVidia 7600 GT with 256 MB of RAM. The new one will probably be an ATI Radeon HD 5570 with either 512 or 1024 MB of RAM.
My concern is: Since the new video card has more RAM, will it use up more address space as well? If yes, will I have to allocate even more address space to the kernel than I currently do? If so, would it be better to buy a 512 MB card (since it would leave more address space usable for the game) than an 1GB card?
Some help from people with practical experience with the matter would be greatly appreciated. So far, I've phoned up a number of hardware vendors, who either confused address space and physical or virtual RAM, or assumed that I wanted to add my VRAM to the physical RAM usable by the OS, or apologized and said that this question was too technical for them (at least those were honest). Apparently everyone without experience in using the 3GB switch (and knowledge about what it actually does) is bound to misunderstand the question, or perhaps I'm just horribly bad in making myself clear, I wouldn't rule that out.

