revenantlast
Chieftain
- Joined
- Nov 4, 2012
- Messages
- 26
So, I'm trying to change nukes to WMD's and make them a much bigger part of my mod.
I really want the AI to use them freely, but i really don't want the human player to suffer the diplomatic consequences of using them first.
my idea was to use the sub-bug (AI starting war on invisible units) to force a conflict against a 'terrorist' civ that only has invisible nukes. But I'm sure I read that only a bombard from a nuke can trigger nuclear war, so...
... does anyone know if that's true?
... has anyone ever tried to get the AI to use nukes?
... are there any situations you've noticed that encourages them to 'go nuclear'?
... will barbarians use nukes and if so does this trigger the AI to use them?
I will be doing some testing, but I have a list as long as my tech-tree of things I want to test (mainly using Steph's editor to mess with AI strategy), so if you could give me any advice or observations I would be hugely grateful.
I really want the AI to use them freely, but i really don't want the human player to suffer the diplomatic consequences of using them first.
my idea was to use the sub-bug (AI starting war on invisible units) to force a conflict against a 'terrorist' civ that only has invisible nukes. But I'm sure I read that only a bombard from a nuke can trigger nuclear war, so...
... does anyone know if that's true?
... has anyone ever tried to get the AI to use nukes?
... are there any situations you've noticed that encourages them to 'go nuclear'?
... will barbarians use nukes and if so does this trigger the AI to use them?
I will be doing some testing, but I have a list as long as my tech-tree of things I want to test (mainly using Steph's editor to mess with AI strategy), so if you could give me any advice or observations I would be hugely grateful.