It seems that one of the mods I had loaded into my game back when I started working into this map is making great people unavailable when playing it. The issue is that I've spent quite some time on it, trying to make it work, and now it does up to the point where the world council asks the player to ban a great person, which is impossible because there are none, and then the game is impossible to progress.
Now, I never used anything from these mods when making the map, and I don't even think that is an option in this worldbuilder version, but it seems to be impossible to enable the map in the "Additional Content" tab without the game automatically enabling these mods (Listed as "dependencies" on the mod's description) as well. My question is, is there any way to separate the custom map's files from its dependencies, since no content from the mod is really present on the maps, so that I can play it with the mods disabled?
Edit: The current version of the map was last edited using the june update world builder.
Now, I never used anything from these mods when making the map, and I don't even think that is an option in this worldbuilder version, but it seems to be impossible to enable the map in the "Additional Content" tab without the game automatically enabling these mods (Listed as "dependencies" on the mod's description) as well. My question is, is there any way to separate the custom map's files from its dependencies, since no content from the mod is really present on the maps, so that I can play it with the mods disabled?
Edit: The current version of the map was last edited using the june update world builder.