Can you win this game? (one of the worst starts I have ever seen)

done and done, was a fun little romp

Spoiler :
i worked my magic similar to civcorpse, sailing and IW for swords, then bye bye mehmed and cyrus, after that it was just a roll to the finish line, dom victory 1947, would have been faster, but i just didnt build enough redcoats and galleons for sury, wang, cathy and jules and was slowed down by amphibious losses.
 
The map did, not me :D.

Anyway

Spoiler :
My problem was Mehmed/Cyrus. I could never successfully go to war with them. TWO archers took out EIGHT AXEMEN! If only catapults could still work amphibiously...I also always ended up being way behind by the time I met Catherine. In my current (sixth :lol:) try I have rushed Mehmed with four swordsmen and with two very nice cities I should be able to win (maybe).

I will say this, it is by far the most sea heavy map I have ever seen. EVER. :O

Also, interesting how you never took Cyrus out, Meinteam. Perhaps that's where I went wrong?

Why are you using axemen when you have swords? Secondly, you shouldn't be attacking amphibiously. It's a quick walk from the tip of Mehmed's Isalnd to his capital.
 
Why are you using axemen when you have swords? Secondly, you shouldn't be attacking amphibiously. It's a quick walk from the tip of Mehmed's Isalnd to his capital.

Spoiler :
Because they were using mostly Melee units in my previous attempts, so axemen did more work. And I had to attack amphibiously, Mehmed and Cyrus had units on every tile. And if they didn't, when I landed my units, they attacked them and weakened them really badly.

Anyway, you guys have to keep in mind I am not a warmonger, and while Noble is probably VERY easy for you guys, it's my normal difficulty. :P
 
Financial leader on a water map who starts with Fishing and a bunch of sea food nearby? What's there not to like?
 
Financial wasn't very important. I missed hanging gardens, unfortunately.
 
I managed to win this one by Conquest in 1862AD, I think - thank you for posting this game, hadn't previously seen the Conquest movie :)

Spoiler :
As soon as it became apparent that I had 2 neighbours within sane distance and an unforested hill nearby, which was likely to conceal a resource, I went after them with sharp objects ASAP.

Mehmed was asked nicely to vacate his city first. Cyrus took a while longer as I didn't bring enough troops to empty his capital; instead I razed his second city (twice) and stopped him from hooking up the iron by taking Ceasefire instead of Peace every time. (I'm really not that good at early wars/rushing; I either bring too few units and get slaughtered or build up a massive force and find my enemies are at Longbows...)

After the initial islands were taken, the next task was Optics (find the other civs, who I guessed were in the same situation given the scenario description), then Astronomy, then teched/bulbed my way up to MilSci and Grenadiers.

After that everyone kind of fell over. Wang Kon (who built GLH and the AP, as well as founding almost every religion) gave up once I'd relieved him of his capital. Catherine (the only one who'd traded with me to any extent before, as she wasn't isolated) did the exact same thing.

Julius would probably have capitulated but he only had the one city, so once I took it he gave up leadership for a quiet life fishing.

Sury-what's-his-name was a bit more stubborn - after taking his capital he didn't want to just roll over and die. So, off my forces went to his second city, where he hit my stack with most of his remaining forces.

Next turn, he wanted to capitulate for some reason... maybe because he hadn't got an army anymore. Should've thought of that before attacking my stack, hmm?

With the Khmer exterminated the game was won. This sort of map works well with a military strategy as long as you go for it fast enough to have the necessary tech lead (no other ocean-faring civs, nor even a single Musket made it to the front)
 
It must be a really weird map to be completely unwinable on noble.
 
Well, I managed to win.

Spoiler :
After I rushed Mehmed, I built up units. I managed to rush just in time to get Cyrus, he delayed IW in this game unlike the previous games. From this point I got tons of wonders, and founded Taoism and Islam in Persepolis. Late in the game I founded two cities on two one tile islands so I could build more cathedrals. I also used Universal Suffrage to cash rush every building I could build in each of my cities. I won a fairly nice culture victory, my fourth highest scoring game :eek:


It must be a really weird map to be completely unwinable on noble.

It really isn't. I just suck.

Spoiler :
Mainly, this map is all about the timing. I got the timing wrong on all of my previous attempts.


Take a look at the map though, it's awesome :D
 
... yeah, I also wonder. How cruel can the map generator be? Probabely just as cruel as the RNGod deciding over battles :rolleyes:
 
I've never won domination with such little land....:lol:.

I'm probably the only person who kept one of the closer AI's alive, too. What I did to the other was just dirty :p.
 
So Tectonics is still making these 95%+ water maps. :sad:

I'd kind of hoped that'd be fixed before they included it in the official patch.

Using the unofficial version last year, I remember seeing one even worse than this - it had the same amount of land, but almost all of it (except the civs' starting BFCs) was tundra, ice or peaks.

The biggest problem is that it totally screws up the AI to have so little space. Unlike a human player, it simply can't adapt to an environment where land is scarce. Give it room for five tightly-packed cities, and it'll only manage two or three. :smoke:
 
Winston Hughes said:
The biggest problem is that it totally screws up the AI to have so little space. Unlike a human player, it simply can't adapt to an environment where land is scarce. Give it room for five tightly-packed cities, and it'll only manage two or three.
... where max one is coastal :lol:
 
It took me many games, and a very long time, before I realized the value of delaying your early game rush so you can rush with swords rather than axes in lower difficulties, when your enemies would probably be using archers.
 
... where max one is coastal :lol:
And the other 2 are 1-tile off the coast and still have 12 coastal tiles in the BFC, heh. (ok, that my not even be possible, other than a 9-tile square island with the city dead center)
 
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