Roland Johansen
Deity
Building Carriers is not a free lunch like the inherent ability to hold at least 4 units in a city is. Factor in all the hammers required to build a Carrier fleet and then think about what adding square limits to aircraft would do for the incentives to build Carriers.
It would do nothing at all as you'd still want them to protect against fighter/bomber attacks and to weaken land defences before an attack. You don't need to be able to concentrate many carriers on a water tile to make the unit viable.
But I'm more in favour of removing the limit for land based airplanes as the limitation isn't working as aircraft carriers allow you to exceed the limit in most land tiles anyway by placing the carriers close to the coast. So it's a game rule that isn't working and just making things tougher for the AI who doesn't understand the ways to circumvent the limitations.