sumthinelse
civ investigator
Did you ever have trouble finding information about CIV3 or PTW? I guess that's one big reason we have these civfanatic forums! Here I am starting a list of things that I wanted to find in the Civilopaedia or game manual but found no satisfactory answer.
I will start this list with a few things I have been thinking about lately. My intention is that after we get a substantial list, we can move some or all of the information to Lt. Killer M.'s FAQ.
Before I start, let me say that CIV3 is not the only product to have imperfect documentation. So posts like "This is another reason Firaxis/Infogames s****!" are not necessary here, and I hope we can keep such outbusts to a minimum. This is intended to be a useful thread, informational rather than flaming.
Suggestion for improving the documentation are very welcome.
Question: Is there an updated version of the soft version on the CD civ3manual.pdf?
Each item should have a number and a category (-Error-, -Incomplete-, -Confusing-, etc.)
Here goes:
1) -Incomplete, Confusing- Happy and content smilies: These are tiny round faces in the city advisor menu. The "happy" smilie has its mouth open wider, and it comes from luxuries, entertainment tax, entertainers, and indirectly though marketplaces. According to the Civilopaedia, a "happy" smilie makes one content citizen happy. That statement is incomplete. It fails to mention that If there is an unhappy citizen it will make an unhappy citizen content. One would think, from reading this description, that if there are no content citizens, a "happy" smilie does nothing, but that is certainly not the case. The manual states (somewhere) how it works correctly. Some players erroneously believe that a "happy" smilie makes an unhappy citizen happy, but it takes 2 smiles to do that.
2) -Incomplete,Confusing- The manual calls it "Wartime Footing" and the civilopeadia calls it "Mobilization." The Civopaedia fails to mention that it (approximately, there is some rounding involved) halves your cultural output. The manual does mention the cultural output effect.
3) -Confusing- Establishing an embassy: The manual says "To establish an embassy, double-click the Foreign Ministry icon on your capital city." Most of us experienced players know what a
"Foreign Ministry Icon" is, but the first time through I didn't know. Why don't they just say "the star on the capital city"? This would save a lot of forum space here.
4) -Incomplete- Creating a Great Leader: The manual just says that if an elite unit wins a victory it might create a Great Leader. There are many cases in which it is impossible even when your elite wins. See http://forums.civfanatics.com/showthread.php?s=&threadid=24371.
I will start this list with a few things I have been thinking about lately. My intention is that after we get a substantial list, we can move some or all of the information to Lt. Killer M.'s FAQ.
Before I start, let me say that CIV3 is not the only product to have imperfect documentation. So posts like "This is another reason Firaxis/Infogames s****!" are not necessary here, and I hope we can keep such outbusts to a minimum. This is intended to be a useful thread, informational rather than flaming.
Suggestion for improving the documentation are very welcome.
Question: Is there an updated version of the soft version on the CD civ3manual.pdf?
Each item should have a number and a category (-Error-, -Incomplete-, -Confusing-, etc.)
Here goes:
1) -Incomplete, Confusing- Happy and content smilies: These are tiny round faces in the city advisor menu. The "happy" smilie has its mouth open wider, and it comes from luxuries, entertainment tax, entertainers, and indirectly though marketplaces. According to the Civilopaedia, a "happy" smilie makes one content citizen happy. That statement is incomplete. It fails to mention that If there is an unhappy citizen it will make an unhappy citizen content. One would think, from reading this description, that if there are no content citizens, a "happy" smilie does nothing, but that is certainly not the case. The manual states (somewhere) how it works correctly. Some players erroneously believe that a "happy" smilie makes an unhappy citizen happy, but it takes 2 smiles to do that.
2) -Incomplete,Confusing- The manual calls it "Wartime Footing" and the civilopeadia calls it "Mobilization." The Civopaedia fails to mention that it (approximately, there is some rounding involved) halves your cultural output. The manual does mention the cultural output effect.
3) -Confusing- Establishing an embassy: The manual says "To establish an embassy, double-click the Foreign Ministry icon on your capital city." Most of us experienced players know what a
"Foreign Ministry Icon" is, but the first time through I didn't know. Why don't they just say "the star on the capital city"? This would save a lot of forum space here.
4) -Incomplete- Creating a Great Leader: The manual just says that if an elite unit wins a victory it might create a Great Leader. There are many cases in which it is impossible even when your elite wins. See http://forums.civfanatics.com/showthread.php?s=&threadid=24371.