Catographer's Paradise.

Sheep

Orange Shrooms!
Joined
Oct 23, 2002
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Edited so Moose cant find me
Hey all. I have only just reliazed that one of my favourite games is at CFC. As I am an active Redscape player, and I am GMing War Pigs over at Apolyton, I though I would weave my magic here.

This is a variant I have wanted to try for a while.

Game Name:
Catographer's Paradise.

Players:
7

Deadlines:
5 day moves, 24 hour retreats, 24 hour builds, all orders due on 0000 GMT. Game start after New Years.

Victory Conditions:
First to 18 SCs

Power Assignments:
List preferences at time of signup

Map:
Standard

Variant:
Diplomap

Rules:
Diplomap by Michael Harvath
I. Unless otherwise noted, rules are as per standard Diplomacy.

II. Map Changes
A. Map Changes are by drawing new border lines or removing border lines, to either split or merge provinces.

1. Drawing order example: "Draw Gal/War - Gal/Bud" creates a new border line drawn from the border of Galicia and Warsaw to Galicia and Budapest.

2. Erasure example: "Erase Gal/War" removes the border between Galicia and Warsaw.

B. These orders are turned in concurrent with the regular Move turns (Spring and Fall), and may not be made contingent upon anything.

C. Powers may order 1 Draw move and 1 Erase move per year. If a Draw move is used in the Spring, it may not be used in the Fall; same for an Erase order. These Orders may be waived.

D. Land Spaces may only be merged with Land spaces; Sea Spaces may only be merged with Sea spaces.

E. When a SC is split, the SC is assigned with the order; failure to do so invalidates the order.

F. Draw and Erase orders are adjudicated After Moves, but Before Retreats.

G. Limits and Invalid Orders:

1. Starting Build Centers which are coastal (e.g. Ankara) must remain coastal; Neutral coastal SCs (e.g. Tunis) may be moved inland. Starting Inland Build Centers (e.g. Moscow) may not have Fleets built in them whether they become coastal or not.

2. Borders may be draw in loops (e.g. Por/Spa to Por/Spa), but they must include which side they are to appear (inside Portugal), or they will be invalid.

3. Two (or more) SCs may not be combined. If a combination of orders places two SCs together, all related Erase orders are Invalid.

4. Provinces with two (or more) units may not be combined. If a combination of orders results in multiple units in the same proposed province AFTER adjudication, then the related erase orders are Invalid.

5. Provinces must border at least two other accessible spaces. "Island" regions are not permitted. This applies to Switzerland as well as the Edge of the Board.

6. Switzerland may not be split or combined.

7. Failure to assign the SC will result in an Invalid Order, in a Draw, unless the SC is a Coastal Build Center, and one of the resulting two spaces is Inland, in which case the SC placement is by default.

8. Multiple Draw and Erase orders may be combined. If they conflict, then all related orders are invalid.

H. The names of "new" provinces is to be determine by the GM by whatever system they desire, though suggestions may be given by the creating players.

III. Retreats Phase
A. In addition to Standard Retreats by Dislodgement, there are also Retreats due to Split Provinces. They are done at the same time as regular Retreats.

B. Any unit in a province that is split may select to be in any space created by that split.

1. Exception 1: A fleet may not be assigned to a completely inland space.

2. Exception 2: When a fleet is in a multi-coastal province (eg. Spain), it may only be moved into spaces related to its current coast.

C. Dislodged units may not retreat into a newly created space if they have been dislodged from the original space; however, regions accessible from the original space are still valid for dislodgement retreats, and regions not originally accessible are not valid.

D. Dislodged units may not retreat into a newly created space from an outside space, if the original space was occupied or was not able to be retreated due to a conflict.

IV. Examples
All involve the Standard Map, assuming no previous changes, and assume no other interfering moves.

A.
Erase Lon/Wal; Erase Wal/Lvp.
--Both erase orders fail, combined SCs.

B.
F Lon - Nth; F Bre - Eng; Erase Eng/Nth.
--Both moves succeed; erase fails, combined units.

C.
F Lon - Nth; F Bre - MAO; Erase Eng/Nth; Erase Eng/MAO.
--Both moves succeed; both erases fail, combined units.

D.
A Mun - Bur; Draw Bur/Pic - Bur/Gas; Draw Bur/Pic - Bur/Ruhr.
--Creates three provinces from original Burgundy. The unit may retreat to any of the three new regions.

E.
F StP(sc) Holds; Draw StP/Fin - StP/OTB, SC in North Region.
--Fleet remains in Southern Region automatically. SC moves to North Region (since its coastal).

F.
Erase Lvn/StP. Draw StP/Fin - StP/Lvn, SC in southwestern region.
--Both orders fail, since borderline would no longer exist with either order's success.

G.
Erase Lvn/StP. Draw StP/Fin - StP/Lvn.
--Draw order fails, since SC could be in either region. Erase order succeeds.

H.
Draw StP/Lvn - StP/Mos.
--Draw order fails, since SC must remain coastal and SC could be in two regions.

I.
Erase Lvn/StP. Draw StP/Fin - StP/OTB, SC in southern region.
--Both orders succeed. SC placed in combined Livonia/Southern StP region.

J.
Erase Gal/Rum. A Rum Holds. F Sev S F BLA - Rum.
--BLA - Rum succeeds, dislodging A Rum. Erase order succeeds. A Rumania may not retreat to Vienna, Bohemia, Silesia, or Warsaw.

K.
Erase Mos/Lvn. In Adjustment Period: Build F Moscow-Livonia.
--Build Fails, since Moscow was originally an Interior Build Center
 
Players:

Austria:
England:
France:
Germany:
Italy:
Russia:
Turkey:
 
Are you going to keep the map drawings updated as GM?

It looks like a potential nightmare. :) But I kinda like potential nightmares. :p

I will only say that it will be difficult to keep track of the various rules. I think maybe a test round or two would be in order before actually starting.
 
I have participated in the game Projection over at Redscape. The rules work fine. As I am friends with the Gm he should be able tyo give us a hand if it gets a bot our of hand. In Proijection Finland has a North Coast on the Baltic and South Coast on the Black Sea......
 
Can someone post a screenshot of the map?

I've got carpets to hoover...that's my excuse!

:rolleyes:
 
Okay this game is ready for sign ups
 
I'll play
 
okay only six more
 
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