I choose mirors but there is no file
"The file you have selected (Caveman2Cosmos.7z) is not available via any mirrors."
@Joseph
Can you give me link to svn version (turtorial for tortoise etc) because now i dont have svn access
After i clicked download and wait few seconds it returns 403 - forbidden
I downloaded it yesterday and it works great and I love it!
But there is one problem I keep having, and that is every game I start my upper screen keeps telling me
Starting Civ4 as administrator should fix this.
You can see the number of posts here??I wonder how many posts and replies there are in all the C2C threads, would be interesting to tally them and all those for AND, ROM, REVDCM, Revolutions, and Dale's Combat mod; all parts of C2C.
It would be cool to see how many different people posted as well.![]()
Greetings!
Another thing is with the "Montreal Biodome" wonder. It says that it's supposed to spawn animals every 5 turns; however, that just doesn't happen. It's been over 20 turns after its construction and still nothing![]()
Welcome to CFC and C2C.
I am not sure why this works for some people and not for others.![]()
So... is there a workaround; or, perhaps, a manual fix to this (i.e. can I alter something by hand) ?found the problem. The code was looping through all your cities to find the one with the Biodome. It should have stopped looping when it found the city but it was doing so after the first city. It was an code indentation error.
You need to give me a chance to run a test to be sure.Or if you are feeling lucky you could uncompress the attached file and put it in Assets/Python/Platyping.
Edit the error would have occurred when I converted the wonder to C2C.
Ah, Python and its indentations...
Thank you for your quick reply! Unfortunately, the fix didn't work (I tried with and without the fix, clearing game cache both times). When I used the fixed script, the game froze on my turn. The usage of the "old" script didn't result in a freeze.
That's curious; it should work (at least the logic is correct)... Perhaps 'tis just a hardware issue? I got an Asus A52JT with an i3 processor and 4 Gb of RAM.
I'll post the savegame here, just in case:
View attachment 342313
Though it ain't much fun (I thought it would produce all sorts of things, like owls, vipers and what-not; but it only produces wolves, lions, bears and panthers...)Still, it would be nice if it worked all right.
Edit The reason it sis not work was that the line after the break also needed to be moved (indented) otherwise the loop counter was not being updated.
Thanks!
P.S. Any thoughts on the first issue I mentioned in the previous post?
Dang, I just put it on the SVN 'cause it worked for me.
As to your other post I have seen the same thing. It is somewhere in the Revolution code and we don't have a Rev expert at the moment.
Thus the infinite loop was avoided, the Biodome started working and I lived happily ever afterDancing Hoskuld said:The reason it sis not work was that the line after the break also needed to be moved (indented) otherwise the loop counter was not being updated.
Another quick question. Is the Hopi culture supposed to be empty? As far as I can see... it does nothing? No units, no lheroes, no buildings, nothing at all.
And yes, it was the only culture I managed to build for now, being in the classical era already![]()