Why? Because my experience is different and I see the AI settling cities on immortal? They grow faster than I can, width wise.This makes no sense whatsoever.
Why? Because my experience is different and I see the AI settling cities on immortal? They grow faster than I can, width wise.This makes no sense whatsoever.
I think I caught the wrong quote. I thought it was Noriad. Mobile can make things confusing.This makes no sense whatsoever. The AI works just fine in my games too. This has nothing to do with the steam version of CivIV BtS.
No, but you should activate the steam beta version of CivIV BtS. The beta version is v3.19 while the steam ordinary version is v3.19.1.
You may:That is one possible variable taken care of, then. Thank you. Might I suggest adding this to the Player Guide somewhere, as it isn't mentioned?
In the same vein, what exactly is the correct way of installing the SVN itself? The install guide for the SVN mentions right-click dragging the SVN folder to the mod folder, then selecting "Export without versioned files", but there is no such option. Only "Export versioned files".
An alternate option mentioned in the same guide, and this is the one I've always used, is to simply copy-paste the SVN folder. But this results in a significantly larger folder (double the size) than option #1. So which is correct?
2. or use the recommended method where you right click your SVN folder (wherever it may be on your comp.) and perform the SVN export to your empty "CivIV BtS\mods\Caveman2Cosmos" folder.
That is correct, there are a lot of SVN related files that are not relevant to playing C2C, I dunno if they can cause problems, but I prefer to not have them there just in case, might give faster game launch as the game has to look through less files.This results in a significantly smaller folder than option #1 (1.66gb vs 3.4). Is this correct? If so, might the presence of the other files be what was causing my issues previously, as that was essentially the method I had been using up until this point?
All the extra files are to do with SVN and versioning. They make no difference to game play.This results in a significantly smaller folder than option #1 (1.66gb vs 3.4). Is this correct? If so, might the presence of the other files be what was causing my issues previously, as that was essentially the method I had been using up until this point?
Add a help text key to the pyramid and sphinx that tells about it. The help text will appear in the tooltip for the two wonders. The help text won't be able to tell if one of the wonders have been built already.There is Valley of the Kings autobuilt building.
It requires Pyramids and Sphinx in same city (both of them are WW, and they are unlocked by Sculpture).
How I can make this more player friendly, that is player would know, that he needs to build Sphinx/Pyramid in same city, or that if someone built one of those wonders, player would know, that he has to snatch other WW, so someone couldn't spawn Valley of the Kings?
It worksAdd a help text key to the pyramid and sphinx that tells about it. The help text will appear in the tooltip for the two wonders. The help text won't be able to tell if one of the wonders have been built already.
@pepper2000 I added few more resources to your three megafactories and fixed modern mill being obsoleted by mistake instead of oxen mill.
V38 release was broken.I am kind of confused. Came here with the exact same issue of AI not expanding( and not even building improvements)
But not sure what was the agreed solution... Latest SVN? steam BETA? just relaunching few other games and see which rolls?
Perhaps some settings are wrong?
Really eager to test all the cool stuff you guys have, and was really enjoying my Aztec game, until I have noticed that I'm literally playing alone with 1 city enemies on Emp difficulty.
Exactly what Raxo said. I had a ton of trouble getting the AI to expand...till I did a completely fresh SVN download, deleted everything and anything to do with the old version of the mod - including the stuff in the documents directory - and all the old saves. The AI now has no trouble at all expanding:I am kind of confused. Came here with the exact same issue of AI not expanding( and not even building improvements)
But not sure what was the agreed solution... Latest SVN? steam BETA? just relaunching few other games and see which rolls?
Perhaps some settings are wrong?
Really eager to test all the cool stuff you guys have, and was really enjoying my Aztec game, until I have noticed that I'm literally playing alone with 1 city enemies on Emp difficulty.
I was playing V34(SVN 7077) which I really liked. The problem is it keeps MAF:ing out very early. Any idea if there is a SVN version before v35 (SVN 7800something..) where the MAF issue is fixed? V35 was the version that spammed tons of siege weapons.