Caveman 2 Cosmos

This mod is much slower than vanilla or lightly modded Civ IV
So you should try smaller maps on Blitz or Normal speed.

Also AI is kinda dumb due to high complexity of game, so you need to play level or two higher here.
Thank you,raxo2222,for your response!
-"So you should try smaller maps on Blitz or Normal speed."
Huh....that's sad😞.I don't really want to test it(basically,play entire game,and even on Blitz it will take some(A LOT in my case)time) because it means to spoil all those cool features.But,who knows,maybe I will.

-"Also AI is kinda dumb due to high complexity of game, so you need to play level or two higher here."
Also sad😢.Ok,does that mean,if I want to play civ 4 with SMARTEST(not buffest) AI,I should play vanilla?I read on some 4X threads that civ 4 AI is ok/good,at least in comparison with many other 4X games.So,If I will play vanilla(the way as I described in my previous post) as peaceful,not rush-crazy maniac,on Noble,can I expect at least SOME civs to be ~on my level in late game?When I played civ 3 on "no buffs for me/AI" difficulty,there were civs who were on my level during industrial/modern era,and it was a great game! Or without giving them advanteges it will be imposible?Remember,my goal is not to win(no victory conditions),but to have fun time.I just don't want to feel like a university student in a kindergarten.As I said before,testing is not my thing because I play those games super slow,with doing ALL POSSIBLE things by myself-manualy.With a lot of thinking/analysing.So I dont want to spend dozens/hundrets of hours on something not worthy.I hope you can help me to understand this game better,friend.
 
Thank you,raxo2222,for your response!
-"So you should try smaller maps on Blitz or Normal speed."
Huh....that's sad😞.I don't really want to test it(basically,play entire game,and even on Blitz it will take some(A LOT in my case)time) because it means to spoil all those cool features.But,who knows,maybe I will.

-"Also AI is kinda dumb due to high complexity of game, so you need to play level or two higher here."
Also sad😢.Ok,does that mean,if I want to play civ 4 with SMARTEST(not buffest) AI,I should play vanilla?I read on some 4X threads that civ 4 AI is ok/good,at least in comparison with many other 4X games.So,If I will play vanilla(the way as I described in my previous post) as peaceful,not rush-crazy maniac,on Noble,can I expect at least SOME civs to be ~on my level in late game?When I played civ 3 on "no buffs for me/AI" difficulty,there were civs who were on my level during industrial/modern era,and it was a great game! Or without giving them advanteges it will be imposible?Remember,my goal is not to win(no victory conditions),but to have fun time.I just don't want to feel like a university student in a kindergarten.As I said before,testing is not my thing because I play those games super slow,with doing ALL POSSIBLE things by myself-manualy.With a lot of thinking/analysing.So I dont want to spend dozens/hundrets of hours on something not worthy.I hope you can help me to understand this game better,friend.
We're working on equalizing the AI. It's the hardest dev task, aside from raw memory issues, that there is. It's an ongoing years long battle to improve it and we've made numerous great strides there. You probably want to play with the SVN version. There's still tons of things to correct, but we're at least getting to where we can properly instruct it better as there were numerous problems just in that alone. The problem is that a really solid AI will probably fairly easily defeat a player with all that there is to know about the mod. And a moderate AI as we have will be great in some ways and terrible in others. As far as I last knew, the AI would usually get way ahead in research but then you could overcome it later as numerous smaller mistakes led to it falling behind. Now that it's improved some we've reduced some of the bonuses it gets on harder settings but it still has some strategic flaws that are very exploitable. All I can say is, we're not done here. Play the game as it is at the cutting edge and it's the best we have had so far. Once you know really most of the ins and outs of play choices and such, you're going to want to increase difficulty and even being fairly new, on Noble (which is what the AI is rigged to be at in most cases), you're likely to overtake after a bit and once that happens, the game kinda loses a little something because the AI rarely catches back up.
 
We're working on equalizing the AI. It's the hardest dev task, aside from raw memory issues, that there is. It's an ongoing years long battle to improve it and we've made numerous great strides there. You probably want to play with the SVN version. There's still tons of things to correct, but we're at least getting to where we can properly instruct it better as there were numerous problems just in that alone. The problem is that a really solid AI will probably fairly easily defeat a player with all that there is to know about the mod. And a moderate AI as we have will be great in some ways and terrible in others. As far as I last knew, the AI would usually get way ahead in research but then you could overcome it later as numerous smaller mistakes led to it falling behind. Now that it's improved some we've reduced some of the bonuses it gets on harder settings but it still has some strategic flaws that are very exploitable. All I can say is, we're not done here. Play the game as it is at the cutting edge and it's the best we have had so far. Once you know really most of the ins and outs of play choices and such, you're going to want to increase difficulty and even being fairly new, on Noble (which is what the AI is rigged to be at in most cases), you're likely to overtake after a bit and once that happens, the game kinda loses a little something because the AI rarely catches back up.
Thank you,Thunderbrd,for such exstensive replay!And for your(and other people) GREAT,IMMENSE work,too!
I will have this information in mind.What can you suggest in terms of Pygyk's(my lovely laptop) specs? 2,6 HGz proc., 512 mb video,4 GB RAM. As I said previously,I would like to play "Ethernal/Gigantic/40 civs" game.An impossible Dream,I'm afraid?😢Or is there a CHANCE,at least SOME???🥺What is MAX map size/civs numbers that you could say I SHOULD(not garanty,of course) be fine with?Map size here is THE priority.On Ethernity,with my playstyle,it can took me months or even YEARS to get to Industrial era(then,maybe,I will have an opportunity to continue this game on another PC),so I will be happy if could play(with my "Dream" settings)at least throgh some eras. Also,you seggest me to play SVN version(I have v43).I guess "pros" of SVN-it is newer,right? Are there some "cons",like,it is less stable/tested? And if,in future,I decide to chage version(s) during ongoing game(from v43 to SVN, from SVN to v55, from v55 to v69,then to SVN and so on),will there be some problems?Unabling to continue the game on which I will spend THOUSANDS of hours will be.....frustrating.😑💀
I am very looking for your answer,good sir!
 
Thank you,Thunderbrd,for such exstensive replay!And for your(and other people) GREAT,IMMENSE work,too!
I will have this information in mind.What can you suggest in terms of Pygyk's(my lovely laptop) specs? 2,6 HGz proc., 512 mb video,4 GB RAM. As I said previously,I would like to play "Ethernal/Gigantic/40 civs" game.An impossible Dream,I'm afraid?😢Or is there a CHANCE,at least SOME???🥺What is MAX map size/civs numbers that you could say I SHOULD(not garanty,of course) be fine with?Map size here is THE priority.On Ethernity,with my playstyle,it can took me months or even YEARS to get to Industrial era(then,maybe,I will have an opportunity to continue this game on another PC),so I will be happy if could play(with my "Dream" settings)at least throgh some eras. Also,you seggest me to play SVN version(I have v43).I guess "pros" of SVN-it is newer,right? Are there some "cons",like,it is less stable/tested? And if,in future,I decide to chage version(s) during ongoing game(from v43 to SVN, from SVN to v55, from v55 to v69,then to SVN and so on),will there be some problems?Unabling to continue the game on which I will spend THOUSANDS of hours will be.....frustrating.😑💀
I am very looking for your answer,good sir!
Your computer is like 13 year old PC, you can't even play anything bigger than Standard or faster than Normal
Turn times will take minutes and you might want to restart every turn eventually.
This mod even might not work on your antique laptop
 
I am thinking about starting a New Game is there an SVN update coming up soon that will break, Saved Games???
 
Dying to try this mod out but I've got some kind of installation problem.... At startup I get this error message saying "GFC Error: failed to initialize the primary control theme". Then the whole computer locks up and I need to do a hard reboot. Any suggestions?
 
Dying to try this mod out but I've got some kind of installation problem.... At startup I get this error message saying "GFC Error: failed to initialize the primary control theme". Then the whole computer locks up and I need to do a hard reboot. Any suggestions?
You installed the mod in the wrong folder, it cannot be in your documents folder, it must be in the MODS folder located alongside the BeyondTheSword exe file.
 
Hi there, sharing my game so far.
It's been a nice game, playing on a Normal map with 7 civs, had to scale down a bit after trying a gigantic map with 40 civs where turns were just taking forever.
Nearly 2000 turns at marathon speed and we are barely at the beginning of classical era, ah this sure takes a while.
Historically with RoM I was playing at Monarch difficulty, eventually trying Emperor and the challenge was enough. But here, even at Nightmare, the AI has a hard time keeping up.
It's interesting, thanks to spying points, to see what is built in other cities, well they certainly push the risk of fire pretty high.
My neighbours are just pissed with me so they declared war (that's Ruthless AI for you I guess), they might have many units, but are not really attacking or anything. There is the occasional invisible Ranger that could destroy some workers but that's it.
I wanted to try a new tactic so I spread anarchy to Germany, that seems pretty efficient. (maybe too much, if already at the classical stage I have enough points to easily spread anarchy, what is it gonna be in later eras)
The build queue in Berlin is weird, with maybe 100 units waiting to be built, well, we are at war sure, let's build a lot of units
 

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Hi there, sharing my game so far.
It's been a nice game, playing on a Normal map with 7 civs, had to scale down a bit after trying a gigantic map with 40 civs where turns were just taking forever.
Nearly 2000 turns at marathon speed and we are barely at the beginning of classical era, ah this sure takes a while.
all depends on which "options" u choose... i had one game recently that took about 45 seconds per turn just at the 50-60 turns status, all because of some options i choose, then i didnt play with some of them but with the same number of civs (30), and was 10 times faster (15-20)sec , up until the Atomic era. . on a standard map, playing on Blitz .. .all of the game, the AI is usually 1-2 era's ahead of me . .
1 - takes 10-15 seconds per turn
2 - takes 40-45 seconds. same map

see the difference's just in the culture...
 

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all depends on which "options" u choose... i had one game recently that took about 45 seconds per turn just at the 50-60 turns status, all because of some options i choose, then i didnt play with some of them but with the same number of civs (30), and was 10 times faster (15-20)sec , up until the Atomic era. . on a standard map, playing on Blitz .. .all of the game, the AI is usually 1-2 era's ahead of me . .
1 - takes 10-15 seconds per turn
2 - takes 40-45 seconds. same map

see the difference's just in the culture...
Looks like bug with those slower game options.
Upload both of those saves, that is one with those slow options, and other without slow options.
 
Looks like bug with those slower game options.
Upload both of those saves, that is one with those slow options, and other without slow options.
 

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When will the FULL VERSION 44 with Multimaps come out so I can sit at my Rockford Bisconti Custom-Built Desktop and play C2C 8-10 hours per day? Here is my current UEM King Solomon Game. I actually prefer Random Maps Games and I do believe there should Eventually be Barbarians, Animals and Pests in Space but if you kept them out of our Solar System, that would be Perfectly FINE with me. The Bisconti's know much more about Computers, Than the 16-year-old Geeks at Best Buy. When should I upgrade to a Bisconti U of Illinois Super Computer??? I update the SVN whenever I see a new one.
 

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lol... full multimap implementation is yet a ways off but I'd love to see some of the xml plans be put in play before we do an official v44 update. Who knows when the wild hare will come up for that but maybe sooner than later?
 
lol... full multimap implementation is yet a ways off but I'd love to see some of the xml plans be put in play before we do an official v44 update. Who knows when the wild hare will come up for that but maybe sooner than later?


Thank You, Thunderbrd this Mod makes me very Happy and it also Relaxes Me. I prefer Winning to losing so I tend to play Warlord or less. Civilization 4 Beyond the Sword C2C costs more than pre-ordering and I think that is unfortunate because Valuable work should be compensated.
 
So on my firlst ever playthrough of this mod.

I am almost at the classical era, and a question is starting to pop up in my head:

I am still seeing a lot of wild animals. The green man if you will. And I am wondering. Does that ever stop? Will animals keep popping up into the modern era and beyond?
 
So on my firlst ever playthrough of this mod.

I am almost at the classical era, and a question is starting to pop up in my head:

I am still seeing a lot of wild animals. The green man if you will. And I am wondering. Does that ever stop? Will animals keep popping up into the modern era and beyond?
The answer depends on your game options. If you choose option, when animals can be spawned inside civilizations territories, or even in upgraded cells, so yes. But, even then, their quantity will be a lot less then in early eras.
 
So on my firlst ever playthrough of this mod.

I am almost at the classical era, and a question is starting to pop up in my head:

I am still seeing a lot of wild animals. The green man if you will. And I am wondering. Does that ever stop? Will animals keep popping up into the modern era and beyond?
Try to keep your subdued animals, don't waste them with the "this is now part of your cultural heritage" sacrifice. They can construct some cool buildings later on. A hawking hut in every city is an immense push to your spy points in the classical period. Or was this a medieaval building? Or both? I don't remember it for sure, but I think there are several espionage buildings that can be constructed by subdued hawks and eagles.
 
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