I have no idea what could be wrong with the Naval stuff, i never messed with any of that, i just left them the same just added a few more units is all. I will have to check into the other areas you mentioned, no one ever says anything about the mod.
B ut as the Sniper, i really like the way it is cause i can be on the path to victory and have a barbarian civ that has Sniper's and keep me on the right path to thinking a little more.
The 148 civ mod will be the last of that type, i have made two smaller ones because the 148 just is too big (Can only play from 8-9 civs that work really good). Unless you have a Super Fantastic Puter.
I want to put one that only has around 60 civs (supports around 10-14 civs really well)but that also seems to big. But i will give it a try anyways.
I am also making a from scratch again a mod, that i will be working on to take the place of both of these, it will be just the mod itself
plus as much as i can get into it
with the added mod VD 5.1, that is why i am going to, down the road ask for opinions and advice what people want in the mod and what kind of normal units, ie: Sniper, Modern Infantry, Modern Marine, Modern Armor etc.
I have along way to go with this one, still havent hadded alot of what is in NWA yet, but really dont know what people like or dislike??
I am also thinking of adding the respawn mod, and Heroes mod, I haven't tested them yet, and exactly how far i should go into the future by adding FF stuff etc.
Keep in mind i do NOT want anything that has a
dll.
SO just have fun playing for now, and does anyone want the 60 civ mod now, or later??