I'm not sure how hard it would be to provide these features, but I think several of the developers have pointed out that too much automation removes strategy from the game. The goal of minimizing micromanagement is at odds with the goal of maximizing the skill/strategy needed to play well.
Perhaps this case is a bit different; last time, someone asked for something like a governor that makes sure crime isn't high, health is fine, etcetera... at least this option would require you to choose which cities to specialize in which way, and you'd have to check up on cities for properties.
Its just that in late game theres 50/50 chance you are in war and you have like 50-100 cities.
You make so intence moves in battlefield and its end of turn.
Now it takes TENS of minutes to choose production for your 50-100 cities. i really takes edge off intence battlefield momentum.
This is usually a point where i just turn on production automation just to get rid of choices. That usually leads lack of backups in battlefield.