FiresForever
Prince
- Joined
- Sep 30, 2010
- Messages
- 584
This thread is all about the maps component of Community Call To Power
CCTP Maps V2.5 (07 August 2012):
Blue text identifies things that have been fixed for the next release.
Map Issues:
Issues with game setup:
General:
If you want to help, then you can help by:
CCTP Maps V2.5 (07 August 2012):
Blue text identifies things that have been fixed for the next release.
Map Issues:
Spoiler :
- LEM map - needs to have city states, wonders & goody huts locations adding to LEMMapInfo.lua file
- Real Resource locations has not yet been implemented, if someone wants to do this then you can use worldbuilder to add CCTP resources to the LEM map and then send it to me.
Spoiler :
- The 'Rise to Powers' currently have no effect, will be added when chrome can decide on balanced options (feel free to brainstorm on here to help him
)
- (new) Can choose any civ from the advanced menu, bypassing the allowed civ scenario list.(fixed in v3)
- (new) It is possible to add more civs than the scenario actually allows in advanced setup, doing so might cause problems.(fixed in v3)
- (new) When selecting "Random Map" it defaults to "CCTP Compatible Maps" map script, this script is part of the static maps. If player does not choose a different map script a blank map will be loaded. (fixed in v3)
Spoiler :
- The system is not yet fully moddable so do not attempt to add your own maps, yet. It is almost there (fully moddable in v3)
If you want to help, then you can help by:
Spoiler :
- Reporting bugs not already mentioned
- Completing the MapInfo files either by posting coords here or by editing the relevant MapInfo.lua file. I have tried to make everything as commented as possible but if you have trouble just say. In game if you hover your mouse over a tile for a few seconds that tiles X and y locations will pop up, or you can load LEM up in world builder and get the x and y from there