Starfflame
Twilight Sparkle.
This the right place to leave feedback for the new alpha?
The new stone age needs a few tweaks, notably religion should be pushed further back. Not exactly historically accurate but having to pick a pantheon and religion before you can even see luxury resources on the map is annoying.
Also some of the barbarian camps start with brutes rather than cavemen. I'm not sure if you're supposed to zerg them, ignore them, or what.
And I'm thinking it would make more sense for the settlers to be pushed further back as well(or if it all possible have the stone age cities movable as most tribes were nomadic back then) Maybe have it that you need to complete all stone age techs before entering ancient; and when you enter ancient all of your mobile cities disappear and you're left with the starting settler then? That would be pretty nice as you'd be able to find(and need to hold) valuable spots for when you're later be able to found your first real city. Having AIs with 2+ cities in 9000BC just doesn't seem right to me(on emperor dif)
You might think about re-arranging the starting locations(spots with more lux/strat that usual) are scattered around rather than placed where the players themselves start the game. Or just make it so the players start more randomly themselves. It seems to me a bit gamey that all civs have a chance to win as the game starts out pretty balanced. It would be more realistic if there were isolated civs that weren't found until the late eras(and who were a few eras behind) or if the player could end up as one of these for the challenge. Of course, that wouldn't work well with the current world congress. My suggestion there would be to limit the congress to a few specific civs(era or score related?) and their allies(as it is in vanilla the 'backward' nations are too lone-wolfish late game).
I'm not a coder though, so if this isn't possible, sorry.
Also I still have the bug where I can only pick Morocco or random on the setup screen(curiously it's fine on advanced setup though I can't see each civs' uniques) Figured I'd post that here rather than make another post in the bug section.
I think that the world congress idea is good, but I'm not sure how it would be coded. It doesn't make sense for a civ that's in the renaissance era when the others are in the industrial/modern to be considered a power that would be considered for a vote in Congress.