The Hyper Duck
Chieftain
- Joined
- Nov 24, 2004
- Messages
- 28
I only skimmed over this thread but I'll add my thoughts FWTW.
There are already enough civs in this mod, and Celtic tribes, at least as far as the timeframe of this mod goes, were not really organized into any sort of polity that had a significant impact on European history. There are several other civs I would include before a Celtic one (e.g. a North African one), and frankly I probably wouldn't bother adding those either.
A Scottish/Irish civ sounds fun in theory, but I don't really see the point. I guess it'd be fun to crush the English under your thumb and make history all topsy-turvy, but once the English are gone, you're basically just the United Kingdom and you'll probably end up playing the game essentially the same as you would if you were English anyway.
I do agree that the current Welsh/Scottish barbs are not enough to represent the difficulty that the English actually had while trying to suppress these places. The English frequently conquer Scotland long before it happened in real life. Playing the English is easy enough as it is because the AI doesn't understand how to use transports, there should be a few more roadblocks to unifying Britain.
I know people don't like scripted events and this idea is already not liked, but I still think it would be better if there were "scheduled rebellions" in Scotland (and maybe Wales). There could still be random spawnings of one or two highlanders at random times, but if there were a few scripted uprisings involving stacks of highlanders/era-appropriate infantry, it might make holding onto Scotland more of a challenge...and really, holding onto Scotland should be a challenge. Honestly I would like to see a stability hit there too, but that might be a bit much for an AI England to handle.
There are already enough civs in this mod, and Celtic tribes, at least as far as the timeframe of this mod goes, were not really organized into any sort of polity that had a significant impact on European history. There are several other civs I would include before a Celtic one (e.g. a North African one), and frankly I probably wouldn't bother adding those either.
A Scottish/Irish civ sounds fun in theory, but I don't really see the point. I guess it'd be fun to crush the English under your thumb and make history all topsy-turvy, but once the English are gone, you're basically just the United Kingdom and you'll probably end up playing the game essentially the same as you would if you were English anyway.
I do agree that the current Welsh/Scottish barbs are not enough to represent the difficulty that the English actually had while trying to suppress these places. The English frequently conquer Scotland long before it happened in real life. Playing the English is easy enough as it is because the AI doesn't understand how to use transports, there should be a few more roadblocks to unifying Britain.
I know people don't like scripted events and this idea is already not liked, but I still think it would be better if there were "scheduled rebellions" in Scotland (and maybe Wales). There could still be random spawnings of one or two highlanders at random times, but if there were a few scripted uprisings involving stacks of highlanders/era-appropriate infantry, it might make holding onto Scotland more of a challenge...and really, holding onto Scotland should be a challenge. Honestly I would like to see a stability hit there too, but that might be a bit much for an AI England to handle.