strategyonly
C2C Supreme Commander
hrochland said:Absolutely perfect. I very want use it, but in game are malfunction buttons for centaur. I do any error in CIV4ArtDefines_Unit.xml settings maybe. How xml settings use you, please?
Thanks
Heres what i have, if this is ok with the Rabbit?
Spoiler :
UnitArtInfo>
<Type>ART_DEF_UNIT_CENTAUR</Type>
<fScale>0.42</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Units/Centaur/centaur_light.nif</NIF>
<KFM>Art/Units/Centaur/centaur_light.kfm</KFM>
<SHADERNIF>Art/Units/Centaur/centaur_light.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/HorseShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
<Type>ART_DEF_UNIT_CENTAUR</Type>
<fScale>0.42</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Units/Centaur/centaur_light.nif</NIF>
<KFM>Art/Units/Centaur/centaur_light.kfm</KFM>
<SHADERNIF>Art/Units/Centaur/centaur_light.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/HorseShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>