CG8 - Playing By Morals...

WAIT?! ME AND saam go back to back?! maybe charis will need to play 20 ;)
 
Oh my! Guys, don't stress! I'll be on good behavior this game and be quiet (or at worst gentle) with comments. I'm purposefully looking to get a chance to play with folks I've never played with before, so this is a fun game not a brutal self-handicapping death match :p

Besides, really, you couldn't touch some of the bonehead moves I've pulled in SG games, so no sweat!

I'm glad you like Spain btw, I think it's the only PtW civ I haven't played in a full game yet.

Time to be moral!
Charis
 
:lol: You guys are worried about Charis?! He's one of the nicest, most inoffensive SG players on the planet! I can think of several SG players who MIGHT scare me to have going after me (all of who will remain nameless except for me), but not Charis!

Besides, hes allredy used up his :saiyan: moment for the month in LOTR5 :D
 
Spain would be fine by me too.
Grimjack
 
Originally posted by Charis
Oh my! Guys, don't stress! I'll be on good behavior this game and be quiet (or at worst gentle) with comments. I'm purposefully looking to get a chance to play with folks I've never played with before, so this is a fun game not a brutal self-handicapping death match :p

You can be harsh on me Charis. ;) I'd rather learn alot, but have a shattered ego. ;) :lol:

Anyway, now that we've decided on the Civ, I'll make the save and play 40 turns. But I have to wake up first. ;)
 
Generating the game and playing now. I just had to learn how to switch between 1.14 and 1.21.

EDIT: Sorry for the delay, I'll have to make the save later today.
 
I will be online for some 5 more hours, hope you are fast, then we could really kickstart the game :)

Grimjack
 
OK, I played 37 turns. Here they are. I'm not too happy about my performance, but...you be the judge:

[4000 BC - Turn 1] Hmm...nice start. On a river, two floodplains nearby, and some plains to the East. Not bad, I found on the start location. Grr...seems we're a couple of tiles off the coast! Oh well, at least there is a coast nearby. Ivory will be within city range after the culture expands. Worker goes to irrigate/road floodplain.

[3950 BC - Turn 2] Warrior in 9 turns. Pottery started at max sci, for 20 turns. Worker irrigates.

[3900 - 3750 BC - Turns 3-6] Nothing. Worker starts roading.

[3700 BC - Turn 7] Madrid riots. :o Sorry, I played a Monarch game a couple of days ago, got out of the groove...;)

[3650 BC - Turn 8] Madrdid back again, Warrior->Warrior.

[3600 BC - Turn 9] Road finished, he goes to road the forest nearby that is being worked on.

[3550 BC - Turn 10] Grassland seen to the Southwest and Northwest.

[3500 BC - Turn 11] Pink border seen to the West! Eek, that's close! And they have the grassland! :eek:

[3450 BC - Turn 12] Warrior->Warrior in Madrid.

[3400 BC - Turn 13] Goody hut popped, it was empty.

[3350 BC - Turn 14] Warrior->Settler.

[3300 BC - Turn 15] Jungle seen in the South, I move towards the Pink border.

[3250 BC - Turn 16] Disease hits Madrid. Argh. It comes in pairs, right? :(

[3200 BC - Turn 17] Disease hits Madrid again. I switch Settler to Warrior. I contact Arabia. He has Pottery and Warrior Code, we have Alphabet. I could trade all our techs, but since we're getting Pottery in one turns, it isn't worth it. I'll hold on to Alphabet for now. Our Worker goes to road/irrigate the Ivory.

[3150 BC - Turn 18] Bronze Working researched max, 0gpt for 24 turns. I might lower it to min depending on what Abu does. Barb hut popped, we get *surprise* Barbs. Ugh.

[3100 BC - Turn 19] Warrior->Settler in Madrid.

[3050 BC - Turn 20] Nothing.

[3000 BC - Turn 21] Nothing.

[2950 BC - Turn 22] Irrigation on the Ivory, road in 3.

[2900 BC - Turn 23] A Mongol Scout comes from the South! He had Bronze Working and Warrior Code, we have Alphabet. Arabia has managed to get Bronze Working AND Alphabet, and the Mongols won't deal Bronze and Warrior Code for our Alphabet. We get Bronze Working in 10 turns, but that's a while to wait...I decide to finish researching it on our own and then go min sci from here on out.

[2850 BC - Turn 24] Road finished, lux hooked up. Worker goes to start road to future city spot.

[2800 BC - Turn 25] Nothing.

[2750 BC - Turn 26] Nothing.

[2710 BC - Turn 27] Settler->Warrior in Madrid. Settler goes to a Southern spot that is loaded with bonus grassland and has some Dyes. Barbs popped in the North.

[2670 BC - Turn 28] Nothing.

[2630 BC - Turn 29] :zzz:

[2590 BC - Turn 30] Nothing.

[2550 BC - Turn 31] Warrior->Settler in Madrid. After this one, I think a Granary is a good choice. Barcelona founded on the dye spot, starts a Warrior.

[2520 BC - Turn 32] Bronze finished, Iron started at 40 turns, +7 gpt.

[2470 BC - Turn 33] Warrior Code is about 4gpt and 15g, The Wheel at 7gpt and 15g. :hmm: I pass.

[2430 BC - Turn 34] Nothing. Arabia has Masonry, which we could retrade to Mongolia, but they won't deal. :mad: My tech trading has been subpar this game...:o

[2390 BC - Turn 35] Nothing.

[2350 BC - Turn 36] Warrior->Spear in Barecelona. We meet the Iroquois - they have Masonry, Wheel, Warrior Code, AND Mysticism. I see the chance for a nice middle-man trade to get near
tech parity, but they won't deal. Grr.

[2310 BC - Turn 37] Nothing.

[2270 BC - Turn 38] Settler->Spear in Madrid. I shuffle the citizen around to get Spear faster. I'm going to end my turn here, because a good discussion on city placement would be in order. I'm thinking a spot to the North would be nice, but I think we should think about this, because I under expanded and had bad tech trading. :wallbash: I think what is imperative is to get that Mysticism->Masonry->Wheel/Code trade. That would be huge. :)

The save:

http://www.civfanatics.net/uploads4/CG8-2270BC.sav

And the dotmap:

CG8_Dotmap.gif
 
Have been following this thread with interest and would liked to have joined. That is if you would have a succession game newbie. Have won only once on diety and am comfortable on emperor. I have only won at space race, so the rules here put me inside my playing skills. Currently using 1.21, my reason for not applying sooner.


good luck, wow 3 wheat.
 
Your dark blue dot is a much better location because it will pull in that wheat right away. Also light blue dot would overlap Barcelona to the point it risks becoming a fishing village instead of a decently productive city IMHO.

? dot for the insence looks ok to me. I would be putting a city on the river by that plains wheat up north fairly soon as well.
 
Originally posted by ToddMarshall
Your dark blue dot is a much better location because it will pull in that wheat right away. Also light blue dot would overlap Barcelona to the point it risks becoming a fishing village instead of a decently productive city IMHO.

Agreed. The light blue dot was my first instinct, but I like Dark Blue better.

Grimjack is up.
 
Wow!

It has begun..
Now that my dentist has had some fun with my root canal, i have some aggression in store. Hopefully i am a bit more peacefull, when it will be my turn.

Spain is great. Have'nt played with them yet. Lot's of new experiences coming for me.

I'll be waiting

cromagnon, thanx for the welcome!

Morf
 
I see the save. I will try to fit in the play later tonight.

Grimjack
 
The nurse told the visitor that the Generalissimo was sleeping
and that he should not be disturbed. The young assistant sub-advisor
to the president walked away dejected, then he heard an old but
strong voice cry, "For Pete's sake Lois, let the boy in, all I
ever get to do these days is sleep!" Generalissimo Charis de
Esperanza y Fe used to be a top man in the military in the
rugged 'Nomad Regime', before there was law and order brought
by the great leader and visionary founder, Gannon. He was known
for his strong strategic grasp, but eventually fired for his
'weak' tactics. Weak in the sense of... not ruthless. The
Generalissimo was, although a military leader, a quiet and
gentle man. A man of 'morals', some would say. That didn't fit
in the 'old' ways, but some hoped that it would be the foundation
of the new nation known as "Spain."

"Generalissimo, I have some questions in this interim time of
government transition. Sir, how are we doing? Are you happy with
our strong military?!" El General sighed a deep sigh -- once
again a political newcomer would assume that 'more is better'
would be the Generals attitude. "Actually, no son, it doesn't
fit. Gannon is a good man, and he has set us on a path to survive,
to be ready in case of any thing, and he has done just a fine
job in his reign. But he pointed out our key problem, under-
expansion. We're all square on military police, but those boys
should be out scouting. That's not Germany over there, it's
Arabia."

"What's the difference?" "Germany would sooner wipe you off the
planet than give a second thought to your extermination. Those
bad boys are aggressive, and can build archers right out of the
gate, vets even. They're bad news to have this close. Arabia,
they've got nothing better than reg warriors for offense, no
defense at all, and are far more interested in grabbing prime
land. Our land. We could literally go with no troops whatsoever
and co-exist with these guys, while you wouldn't do that with
Bizmark. If, and it's a hypothetical if, we wanted early war,
our troops wouldn't help either. We would need archers, and
a good half-dozen of them for a quick quick blitz, or, more my
style, build a solid core of four outstanding cities, each with
barracks, build up 10-12 vet troops, then go capture their
capital and another 4-5 cities, then own the continent."

"But that's immoral, and that's not the way Spain works!!!"
El General's voice became more impassioned. Those tactics
are precisely what the old regime would have done. "Our
rules of engagement have changed, son. We can't just go
pickin' wars cuz we feel like it! Peace through faith, and
through strength! Tell me, what is our most pressing need?"

Young Homer thought about it, and said "Our leader Gannon said
it's for more cities." "He's spot on boy, how do we do that?"
Homer was silent, unsure. "Not with more troops, but with
settlers, right? You know what I see at Madrid, Homer?"
"A strong city with ivory?" "Nope, a settler farm!!"
"A what?????"

"A settler farm. Three wheats - that is an *amazing* starting
location. The game is already won so to speak, our nation's
future is bright and sure!" Homer looked both surprised and
confused. "We needs 20 bushels of food to grow, and our workers,
they get confused with extras. In their minds, if you need 20,
then 19+6 is 20. 19+1 is 20. 18+5 is 20. Odd math, so as a
leader, you gotta help that city governor out! If we rake
in an even 5 bushels per year, you'll never waste anyway.
Same thing with shields btw, everything costs 10 shields or
a multiple. So 9+9 is only 10. That's 'Governor math', and
it's for the birds. Help 'em out! Shoot for fives, Homer,
shoot for fives."

This was still too much new info for Homer. The Generalissimo
continued. "Population is power! More cities, more income,
more shields, more money, more everything. Food is population.
So food is power! Anyway, a Settler Farm is where you have
an excess of five food per year, and enough shields so that
you crank out a new settler every 5-6 turns, over and over
until the whole planet is filled with glorious Spanish
cities. Our very unusual situation - we have TONS of food,
more than we can eat in a decade, but we're a bit shield
poor. Thank goodness for those forests! Our core gives us
a shield and two base food. Take two irrigated wheat and
three forest, our irrigated plains and what do we have?
+7 food and a total of 8 shields. That's a settler every
four turns, which is outstanding! In fact even that is more
food than we need. We'll cycle around size 5 to 7 and back
to five."

"Settlers? Nothing but settlers from our great capital??"
"Well sure! If we can't fight for land son, we have to
go-go-go and found it all in peace while we still can.
Once all the land is taken, there'll be time for more
glorious projects. Those workers will be a little sad
around size six, but with two MP and the ivory, just a
small portion of taxes to luxuries will fix that. Just
don't hire any clowns, the people must work!"
(Btw... since Madris is on a river, we could hit one
settler per *three* turns letting it grow larger and
micromanaging, but that's a story for another day)

"What about defenders for the new cities? The Arabs will
run us over!" El Generalissimo sighed, "Like I said,
they won't, until they run out of land to safely settle.
Let's assume these folks want to live in peace until
they prove otherwise. And if they don't, they better
pray they don't attack us when the General is still
alive!" these words got him agitated and he started
to cough and sputter. "Maybe I better rest, I'm not
as young as I used to be. Still, I need to fill you
in on the defense plan before you go Homer. In a
word, Barcelona."

"Division of labor! In your capital and first city,
one goes high food, the other high shields. One is
a settler producer, one a troop producer. Look at
all them prime bonus grasslands and forest at Barcelona,
Homer! Glorious!! Mine a few of those, and let
Barcelona also grow to size 6, and you know what we
have?" "A city stuck due to lack of aqueduct and
with happiness problems?" "NO!! TEN!! We have ten!"
Homer was lost again. "10 shields per turn, not 9,
but 10. You know what the difference is?" "1 tiny
shield, 10%?" "No, 100%!!" :eek:
"At 10 shields per turn you get one warrior per turn,
or one spear in two. With 9 you get one warrior per
two, one spear for four. That's DOUBLE the troop
output. That's a huge difference, son, not just one
piddly shield. The power of ten, Homer!"

"Get Barcelona working on a barracks, and NOW. It's
going to produce, conservatively, about two dozen
units. So those extra shields it takes to build
a barracks will really pay for themselves several
times over. With vet defenders everywhere and
Barcelona able to kick out a vet archer every other
turn, heaven help the foe that opposes us!"

Homer was reeling from all these ideas. "Let me get
this straight... let Madrid and Barcelona both
grow to size five or six, build no more military for
the next 500 years, start a barracks in Barcelona and
a settler in Madrid, and don't sweat 10-20% lux tax?
Get a worker over to mine Barcelona's grass asap? Right?"

"Yes, go now Homer. I'm sure your fellow politicians
and most of our future leaders know this, but on the
off chance these words are new to any of them,
I wanted to pen down these thoughts. The fact that
we have only two cities and that at Madrid we're NOT
working the wheat tile right now suggests that our
fellow Spaniards might need to hear these words.
Oh, and give my best wishes to Grimjack! I know
he'll do a great job, as our friend Gannon has!"

:hammer:
El Generalissimo Charis de Esperanza and Fe


(PS If this indirect style of making comments is too long, confusing, puts pressure on anyone, or is otherwise not appropriate for players in this game speak up!! I'm the guest here, and am just trying to be helpful, but I don't know y'all styles yet)
 
This is why youre the best...
I havent been able to look at the save yet, but Barcelona can do 10spt?
Wow..
And I just have to say that I love your roleplaying style. It makes reading the writeups more interesting. Cant wait to hand off a save to you, and of course to be yelled at for any and all :smoke:s
 
Homer = Cromagnon

Thank you, Generalissimo, for your wise words, which I need repeated to me every day (even if I am not directly involved in the decisions of Spain.
 
love the right up charis. it really does piss me off with a 9spt city. there really is hardly any difference between a 9 spt and 5 spt city. also, did you factor in corruption? im sure that you did.
 
Glad that went over ok :P

For Barcelona, it has four BGs so with mines on them, plus the central square, and two forests, that's sufficient food for size 6, that's 13 shields, probably 11 after corruption. We'll want a temple if needed to bring in all those BG's, and a worker skimmed off Madrid when it's size 5 or 6. (I didn't mean 10spt NOW of course) Well need a few workers mixed in with settler production - to make roads to our new cities, to improve Barcelona asap, and to irrigate Madrid wheat and to mine a few plains squares there eventually. We might be able to use dark blue spot city for several workers by using that wheat and and irrigated plains, and the BG tile shared with Barcelona. A granary there would make it a full fledged worker farm.

One thing I forgot to mention, looking at the save. There is a **prime** two cow and one wheat river square N/NE of Madrid, although a moderate distance away. Claim that puppy ASAP!! It's wonderful city, and since we won't be swallowing another nation for a second big area for a FP, a great FP site that's far enough to be useful, but close enough that with courthouse it can be handbuilt, no leader needed. I would send one of the next two settlers there, and for each of the next two settlers, ship off one of the two MP warriors each from our two cities. Bumping the lux tax is better at this tender young stage than overdoing it with non-vet military.

"Homer" will be the generic, non-scapegoat, pupil of El Generalissimo this game, so avoid making specific references :P
Any similarities with players real or fictional, will be purely coincidental :lol:

Charis
 
I found the writeup excellent - a fun read.

I have had the opportunity to have Charis follow me in Inf2 ( a gruelling game) and had plenty of Homer's
11doh.gif
. But learned a whole lot from he and Sirian. Enjoy!

Hotrod

p.s. Had to take the opportunity to use a new smilie I just found yesterday !
 
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