bcool
Deity
Re: Asoka
The fast workers are definitely a strong unit on a rainforest map. And his traits are not horrible.
Two things:
1) Is the UU good enough to avoid other leaders with better traits and perhaps better UB?
I think Peter with Philosophical and Expansive a very nice combo for a rainforest map as well. I think the combination of Philosophical and Expansive is ideal for a rainforest map space game. And his UB is very nice but comes quite late depending on your tech path. His UU is unlikely to help.
I'll leave the discussion of Philosophical for later. Expansive is a strong trait since it lets you build cheaper workers and 1/2 cost granaries has a very nice effect early on. And with all the jungles the +2 starting health makes a difference sometimes early on and certainly later as you grow your cities to large sizes. I think Expansive is one of the best traits for a rainforest map.
2) Is Organized better than Philosophical?
If you insist on using an Indian leader which is better? Asoka with organized or Gandhi with philosophical?
I haven't taken a close look at how significant civic costs are for the entire game of a space game. I don't have a good idea but it probably won't save you more than 200 gold per turn near the end of the game. Half price courthouses is nice for a space game because you will build or whip a courthouse in all of your cities. Half price factories is also nice because you will likely build a factory in all of your cities as well.
So you save ~40 hammers per city for half price courthouses, and save ~ 82 hammers per city for half price factories, and of course you get their benefit a few turns earlier and/or save a pop or 2 when you whip them, which could be significant.
Philosophical
I don't know how many more great people it actually turns out to be. Even if it is 2 extra great people the advantage might not be that simple. For example a philosophical leader will get its first great scientist in at least 1/2 the time as a non-philosophical leader. Which means you have an academy for an extra ~6 turns on quick speed. You will be able to accumulate great people faster to bulb out to biology faster. It will be easier (probably) to get a great engineer for mining inc. What is getting biology 10 turns faster worth? quite a bit depending on your empire size of course and how well you have set up a national park city.
The extra 2 great people might mean you get another golden age vs not.
Plus you save ~60 hammers per city you build a university and get their benefits and Oxford's benefits a little bit faster.
I'm pretty sure philosophical is significantly better than organized for quick game going for space on a rainforest map.
The fast workers are definitely a strong unit on a rainforest map. And his traits are not horrible.
Two things:
1) Is the UU good enough to avoid other leaders with better traits and perhaps better UB?
I think Peter with Philosophical and Expansive a very nice combo for a rainforest map as well. I think the combination of Philosophical and Expansive is ideal for a rainforest map space game. And his UB is very nice but comes quite late depending on your tech path. His UU is unlikely to help.
I'll leave the discussion of Philosophical for later. Expansive is a strong trait since it lets you build cheaper workers and 1/2 cost granaries has a very nice effect early on. And with all the jungles the +2 starting health makes a difference sometimes early on and certainly later as you grow your cities to large sizes. I think Expansive is one of the best traits for a rainforest map.
2) Is Organized better than Philosophical?
If you insist on using an Indian leader which is better? Asoka with organized or Gandhi with philosophical?
I haven't taken a close look at how significant civic costs are for the entire game of a space game. I don't have a good idea but it probably won't save you more than 200 gold per turn near the end of the game. Half price courthouses is nice for a space game because you will build or whip a courthouse in all of your cities. Half price factories is also nice because you will likely build a factory in all of your cities as well.
So you save ~40 hammers per city for half price courthouses, and save ~ 82 hammers per city for half price factories, and of course you get their benefit a few turns earlier and/or save a pop or 2 when you whip them, which could be significant.
Philosophical
I don't know how many more great people it actually turns out to be. Even if it is 2 extra great people the advantage might not be that simple. For example a philosophical leader will get its first great scientist in at least 1/2 the time as a non-philosophical leader. Which means you have an academy for an extra ~6 turns on quick speed. You will be able to accumulate great people faster to bulb out to biology faster. It will be easier (probably) to get a great engineer for mining inc. What is getting biology 10 turns faster worth? quite a bit depending on your empire size of course and how well you have set up a national park city.
The extra 2 great people might mean you get another golden age vs not.
Plus you save ~60 hammers per city you build a university and get their benefits and Oxford's benefits a little bit faster.
I'm pretty sure philosophical is significantly better than organized for quick game going for space on a rainforest map.