Glaring design flaws are held up as 'features' by angry reactionary gamers to this day. I guarantee you if there was a Descent 4 it would be panned for not allowing tricording. Dolphin diving, bunny hopping, no scoping, grenade jumping. It's almost like the more blatantly tacky and stupid a mechanic is the more gamers are willing to kill any developer that fixes it. Thank God that the original Quake didn't allow you to do cartwheels while holding a shotgun with your teeth...
I guarantee you there is a gamer on another forum, right now, ranting about how much skill it takes to move diagonally towards your target.
I'm starting to give up all hope. I think gamers are so reactionary that they really *do* want the same game with better graphics. Some of them don't even want better graphics, they literally just want the same game with 'moar gunz/unitz/techz/whateverz.' I think some of them literally just want to play the same game forever and even an identical sequel would set them off.
I bet I can find a thread where someone is complaining that StarCraft2 was changed too much if I look hard enough, and it's the epitome of a MOAR style sequel.
It really does seem like fear of change has become the defining character trait of PC gamers.