I'm not completely sure of what I am supposedto be doing to make it run correctly. So far all I've managed to do is mess up the MGE installation so I now only have ToT and cannot even view the saved games any more..
Steps:
1. Copy your entire original installed MGE to a new location, then rename the directory.
2. Move the directory wherever you want. Here are mine:
Note: I made even MORE installs, which you do not need to do!
Note: In my example, my copy of the original MGE install was renamed to "Civ2_242_Classic".
4. Download and apply Cedric Greens MGE to Classic "downgrade" patch to the contents of the Classic directory.
5. Make a new shortcut to the Civ2.exe in the Classic directory, and use it for playing any 2.42 game, including Democracy
.
6. Visit the tech support forums if you have problems...
Note for everyone else: You can examine the .SAVs with any version of Civ (when the saves are in 2.42 format), though I personally recommend anyone that does not have 2.42 should also make a 2nd install using Cedric's patch. If you have 2.42, you can downloade Cedric's other patch which will UPGRADE you to MGE (again, use a 2nd directory to make a separate install & not mess up or touch your original copy).
I have MGE working again but I'm not sure what to do next
If it takes a little time to get things all fixed & 2.42 running, Dell, you & Duke of Marbrough might wanna talk & just have Duke play the moves till you get squared away....
On topic,
Are there any other options that need including?
Depending on what the Horseman finds after moving 4 square (2 this turn, 2 next), then the Hut Settler (#2), may want to head north or NE to found a 2nd city.
So I guess the question becomes one of Founding a 2nd city, or not. It may well be that we should use both NONEs to make 2 cities..... With the Horseman, we will be able to get another NONE settler from another hut without too much adieu (within about 4 hut pops or so, most likely).