No, I've already done that. I mean those shiny round things. When I change the colours in those two xml files, it dosn't effect the round things, only the border and uniform colours. Also what's "ModModActivated/UpdateDatabase"?
No, I've already done that. I mean those shiny round things. When I change the colours in those two xml files, it dosn't effect the round things, only the border and uniform colours. Also what's "ModModActivated/UpdateDatabase"?
If by "shiny round things" (and there are many shiny round things in the game) you mean (for want of a better phrase) the civilisation logo (eg the crown in a dark red circle for Elizabeth), those colours are fixed in the graphic .dds files - so you'd need to re-colour the graphics.
They are in the .fpk files (see the Resource directory in the game install location), Dragon Unpacker can unpack them.
But some of the .dds files are in a non-standard .dds format, you need this tool to convert them to png. After editing you can convert them to standard .dds and include them in your mod with VFS set to true. It's best to use different names than the original files, and create your own icon atlases.
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