BearMan
One More Turn...
All well established mp games have:
1. Cheat producers.
2. Cheat users.
3. Exploit users, (Exploit usage is generally accepted in civ, yes? )
Since I'm debating against cheaters in an other game forum,
I've started 2 wonder if this could become a problem in civ4.
And I also wonder if it might allready be a problem in civ3,
without us really noticing it?
Post your comments on the subject, but remember that even the physics science field have cheaters
1. Cheat producers.
2. Cheat users.
3. Exploit users, (Exploit usage is generally accepted in civ, yes? )
Since I'm debating against cheaters in an other game forum,
I've started 2 wonder if this could become a problem in civ4.
And I also wonder if it might allready be a problem in civ3,
without us really noticing it?
Post your comments on the subject, but remember that even the physics science field have cheaters
