Chicken Itza: What is the point?

Think about it this way: the 25% bonus is immune to siege reduction.

Have a better opinion yet? ;)

Wodan

What? Is this true? Can someone confirm? That would be like putting a hill under each city you own for defense, and 50% on hill cities. That's actually pretty good.
 
No :D

Still useless.
Saying "it's useless" is like giving all enemy units City Raider II and saying it doesn't matter. Obviously it does matter and it's not useless.

Now, if you want to argue that it's not worth the hammer cost, that's a different discussion. Regardless, it definitely has value.

Lately I've been experimenting with Protective and strats such as allowing enemies to DOW me, killing their units on my territory, and even never agreeing to peace. If I never have units outside my borders, WW is not an issue for me but for the enemy it becomes significant. This cripples their economy and allows me to leap ahead and then get a cakewalk with technologically advanced units. Anyway, the Pizza is one bonus to those strats and it definitely has its uses.

Wodan
 
What? Is this true? Can someone confirm? That would be like putting a hill under each city you own for defense, and 50% on hill cities. That's actually pretty good.

Just load WB and you can see for yourself.

Even easier: just think about it. Where does the Pizza bonus show up in the combat? Does it increase city % or does it simply show up in the combat calculator (like a promotion bonus)?

Anyway yes it works and yes it's pretty cool. :thumbsup:

Wodan
 
I honestly never knew that. Could be very useful, but I never fight defensive wars.
 
Definitely not useless.

I really don't think it is worth the hammers needed to build it (but I am not saying that other players with different play styles and /or difficulty levels won't find it worthwhile).

Quite frankly, I think the best location for this wonder is in a city belonging to a vassal. (Denial to enemy AI and extra city defense for your vassal.)
 
I use it think it was useless until very recently when I found out that the 25% wasn't bombardable, now I just think it isn't really worth the cost. Unless you have stone or are playing as an Industrious leader, there is little point building it as in the time it takes to build, you can build several defensive and offensive units, which is surely the better option.
 
Sometimes I've built it simply to get more prophet GPP.

Bongo: units cost maintenance, so they have a down side. Plus, it's not a zero-sum equation.

Wodan
 
Oh, one time I built it for the culture in a game where I was going for a cultural win.
 
As mentioned earlier, its a big denial grab. 25% is a damn big bonus when youre trying to take a city with units on near equal footing.
 
As mentioned earlier, its a big denial grab. 25% is a damn big bonus when youre trying to take a city with units on near equal footing.
Yeah.. the main reason to build it is not so-much for your own use, but to prevent the AI from building it and having a 25% bonus defending against you.

I do agree that if there's pretty much any other wonder available, it's nowhere near the top of my lists to build!
 
what would you think if it was not obsolete by rifling but instead, say artillery? Would that be overpowered?
 
It could last all game and it wouldn't be overpowered. Right now, it's probably a bit on the low side. There's worlds of room between there and being overpowered.

Wodan
 
Maybe it should give free walls to all cities instead... or better yet free castles lol...
 
I build it as often as I can and for obvious reasons, but it's one of the wonders the AI always like and always go for themselves, so it's actually quite difficult to get at the higher difficulty levels if you don't beeline for it.

You can argue that a certain wonder is less valuable than another of similar cost, but they all have their uses. Some wonders are very strategy specific, and become a "must build" as they fit perfectly into one strategy, and less well, or not at all when used in another. This wonder however is much more of an all purpose wonder, because it fits in well with almost all game strategies / victory conditions, so you really should build it, when you have an opportunity to build it.

If you don't think you need it, then don't bother to build it, but if you are in a position to build it on a regular basis, then you are probably playing the game on to low a difficulty level for your skills, because the AI should be beating you to this wonder unless you beeline for it, so try a harder difficulty level.


Regards - Mr P
 
The Sophia Hagia is a benefit no matter what you're doing. If you have so many workers you don't need it, then you're paying a buttload of maintenance... disband some of them. In particular, it's a huge help if you're doing a SE->CE switch. Plus, it's GE GPP I believe.

Wodan
 
the thread starter obviously doesn't play Diety...
 
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