Chieftain Zulu SG

I forgot to zip it the first time, oops.:rolleyes: Here's some screenshots.
 

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Didn't you say you got a settler? There's a grape resource nearby, and perfect choice for a city (with no overlap), but I see no city...
 
sorry about the quality, heres another
 
Sorry about it not working. Sorry about me not being naturally funny. Too bad. You don't see the save? I do.
 
I built Ulundi with it. figured get the grapes after the chinese.
 
What do you mean after the Chinese? Also, how far did that settler move? (where was it? The hut to the north? south? I want those grapes for a cultural chokehold. Also, There's hills that have no roads to them (wasting commerce. commerce = science). China is in the same quagmire as we are, but we have clear land to the north! If we don't claim them now (and there's a civ encrouching in on us already), we'll lose it! The 2 jungle/coastal citys should focus on harbors and seafaring, but later on in the game. We're essentially on plains (only it's jungle), so it isn't too bad, except for disease. We should build roads (and not clearing land just yet) connecting our cities and building infrastructure.


Ok, our expansion diagram. (Please read!!!!)

The pink (with the dot is our next location). The 3 blue dots are possible Chinese-blocking sites, but we'll need to see what resources are there. I really want that gold, too (that's 2nd on the adjenda). Also note that the south-west is full of resources. Save that for a mid-term goal. The mountain to the north, with the question mark, is a possible whale spot, plus the high defense. But, it's a long shot. China is of no immediate threat, so we should build those northern cities, then head south-westard.
 

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As for techs, we need to plan that out to. Personally, we should've gone for mysticism (now we'll have to do it in one more turn). I like the oracle, since it's one of the better wonders, and deals with unhappiness.

BTW, when playing the game, write down a turn by turn log of what happened. Not just "310 years later this happened, and 210 years later XYZ town was founded). It's not descriptive.

And why is our scout down by China??? That's wasting the scout's ability to travel 2 squares per turn in the north! Same goes for the warrior too. He should be moving to rendevues (sp - meet) with the settler in 6 turns! And, we completely missed exploring that possible city site from the 3,000 BC image.


(hehe.. I think I've been listening to Sulla too much from the Japan SG I'm playing. I'm starting to sound like him! :rolleyes: )
 
I'd like to join this game. I've never played a succession game,
but I usually play on regent.
 
Originally posted by johgn
I'd like to join this game. I've never played a succession game,
but I usually play on regent.

Ok, you're in!

And Axid is up next!
 
Zimbabwe needs good squares as soon as possible, we should
have both of our workers clearing jungle in the same square to
be able use this ASAP. There might be good land to the West but
that civ out there might be Persia, who are tough in the ancient era. We can count on the industrious Chinese to improve their land for us.
 
i have a feeling your right about the luck. i looked at the orgianl save and there are some wines to the north we may wwant to exploit.
 
i just got the file and will post the saved game in a bout an hour.
 
Chieftess- I agree with some of your points but not all. You don't have to listen to me, but I figure this is what succession games are for, to gain insight and help from everybody ( not that I'm the best at Civ3 yet, I want your help too). First, for Ulundi, I built it with the settler from the northern hut. I built it there cause I had no idea the green guys were there, and I didn't know how good the Chinese were. For all I knew, they could have had 4 cities on grassland and river behind Bejieng. I sent the settler where I did cause it was already down there, and the whole place is jungle and hills anyway, it's 2 moves wouldn't of helped much. I now have an impi up there, it also has 2 moves, and can fight. I went for Iron Working, I think thats what it is, because I think be should take out the Chinese. We can do it easy, especially with swordsmen. Theres not that much good land, and we need what we can, plus some industrious workers:whipped:. Also, theres no way the warrior can meet with the settler, I just got it! I had not time to do much of anything, I just went wherever looked good. As for building roads, not clearing jungle, there's already roads to our 2 cities, and we have to clear those jungles. My suggestion- build a few more cities up north, like your expansion plan says, don't worry about China now, there horrible, and then attack China with swordsmen and archers. No horsemen, jungle and patch eliminate their strong points. Also where would we get horses? I don't know. As for my post, I just tried to make it interesting. I don't know haw great it was, I'm not a great writer. By the way, you can't build cities on mountains:(
 
Oh well, there goes one strategy from Civ2 that I liked. (building on mountains with lots of grass squares). :) But, there have been cities in mountains in real life, like Machupichu (sp).
 
Yeah, I know. I don't know why they don't let you build on them. Thats one thing about Civ3 is that tons of strategies from civ2 don't work with it. You basically have to re-learn the game.
 
hey guys i'm done with my turn now. here's the file. the account will be posted in a second. i may have over done my turn but it did something funky with the dates. i think i had three turns left but odn't know. was going by mysticism and got it in 16 turns and took one more but with the date no idea.

oh when nothing was done i didn't put down a date for it cause it is boring.

that all.
 
At the death of Hamurabi the great Axid is crowned king. The people cheer.

2110 BC- talked to Mao, nothing came of it though. With the discovery of masonry mysticism is started.

2090BC- nothing but movement.

2070BC- arrived at hut and a skilled warrior offers to join us. We accept him.

2030BC- the Greek’s are discovered. We talk to Alexander and he isn’t willing to make a reasonable trade, so we decide to retaliate since we fine that the city of Sparta is undefened.

1990BC- the city of Sparta is destroyed (auto raze) Alexander is unhappy.

1950BC- Greek capital of Athens found. It has a legion of Hoplites in it. Think about what to do next.

1910BC- Mao annoyed, we have troops in his territory and he is not happy about it. He forces to leave, which helps more than anything and saves us two turn to get out of his turf. A settler has been created and is going to build near the grapes so as to make wines to take to the capital. An archer is started to attack Greece.

1870BC- Ulandi has completed a warrior and it is fortified. A worker is started to help improve the terrain around the city. The Greeks attack our warrior form the village. It is a hard fought battle but in the end we lose. The warrior is dead.

1830BC- We fortify our Impi near Athens making Alexander nervous.

1725BC- Bapedi is founded. The city starts to build a warrior to defend itself. We ask Alexander for peace, he offers a Greek worker, the advance of alphabet and 20 gold. After much debate with my adivisors I decide to accept.

1700BC- We start the Greek worker clearing a jungle with our own worker.

1650BC- A warrior arrives a Bapedi it fortifies and Bapedi changes it’s production to an Impi.

1625BC- After much hard labour a jungle is finally cleared. A road is started were it was.

1600BC- And after many year’s we get Mysticism and the people rejoice. We then turn our sages towards Iron Working since it takes the shortest amount of time. Another jungle is cleared the people our pleased. A worker goes to finish the final piece of road that would connect Ulundi to the capital. Cattle have been discovered just east of Bapadi. Contact with Japan has been established. Nothing was traded other than pleasantries.


And after a long prosperous reign the King dies and the people mourn.


i think we should try to get the cows. and try to wipe out the geeks. they have one city and three troops and one citizen. i say they're useless. but that's just my opinion. we also don't want china getting that load of spices down ther but that's not really my desicsion.
 
I say we definitely take out the Greeks. They'll only get worse, as their hoplites are tough to kill. Best to kill them now when they only have one city then to try to get 4 or 5. After that we can expand and take out the Chinese. Are there any signs of another civ up north? And does the continent continue, or end? Looks like a good turn. Good job Axid :goodjob: Now I think that means johgn is up now, right?
 
I'll play in a couple of hours. I agree that we should look at
taking out the Greeks, they can be tough.
 
I've read one strategy is to make unreasonable offers so that the other civ will declare war instead of you. (Seems to help your rating, since other civs will see the attacking civ as the aggressor).

Also, why did we build on the hillside? There's a city radius overlap now (when it expands it's cultural borders). I think it's a good idea to have the first 3 cities with no over lap, if possible. Also, that's one less hill to get 2 shields from.
 
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