PapaMonkey
Warlord
Choke points seem to have an odd side effect: if you control the all the choak points and an barb unit does not have a path to one of your cities, it won't try to attack the choke point.
This may be my play style, but it seems to play out in a few games. On the Eberus map, there are often starting locations with limited access due to mountains and water. If you find the choke points your starting area and station a warior there, the barbs that spawn outside your starting area that would need to move through the defended choke point don't bother.
Is there something to this, or is it just me.
(Emporer level play)
This may be my play style, but it seems to play out in a few games. On the Eberus map, there are often starting locations with limited access due to mountains and water. If you find the choke points your starting area and station a warior there, the barbs that spawn outside your starting area that would need to move through the defended choke point don't bother.
Is there something to this, or is it just me.
(Emporer level play)