ChristosIOT I

First page updated with Orders Lock. If you want to know when orders lock, just go to the first post.
 
The Dominion will send troops to Canada to help execute the traitor: we cannot afford to let him escape again by going into petty arguments! Just in case we will set tanks to hunt down the traitor!
 
OOC: You know that this means war with NATO, right?
 
OOC: You know that this means war with NATO, right?

OOC: excuse me? I am not the one threatening war...

IC: In second thoughts NATO and Kaz as clearly shown themselfs "capable" of handling one traitor. Hence we will respect the "rational" policies of NATO in terms of our force considerations to America. If you succeed: good. If you failure: do not expect sympathy from the Dominion. We will focus on Sudan, Rome and other sites to get the drones to face us one-to-one, will them hopefully set against our full forces. Once the drones are done we will focus on ourselfs, never concerning the petty policies of NATO and co, focusing instead on improving our legacy, developing our global dominion and considering a space programe. All to help rebuild humanity after the drones are removed.
 
To Kazakhstan

We request you leave the traitor to us this turn. You had your chance last turn, let us deal with him now. The ownership of the province is up for debate (RSA lays no claim to it, but we would have to discuss with USA over it), however the main goal is to remove the traitor, and we have the troops that would otherwise be idle this turn to deal with him. Allowing you to send your troops elsewhere.
 
To Kazakhstan

We request you leave the traitor to us this turn. You had your chance last turn, let us deal with him now. The ownership of the province is up for debate (RSA lays no claim to it, but we would have to discuss with USA over it), however the main goal is to remove the traitor, and we have the troops that would otherwise be idle this turn to deal with him. Allowing you to send your troops elsewhere.

You know Kaz has 2923 IC per turn, yes? They have the right of "we has the power to generate the largest army ever." Hence a army of 16 tank platoons would not be a inch of the forces of Kaz. Just considerations on diplomacy with Kaz.
 
From Japan
To Kazakhstan:


We would like to offer an alliance to your great nation.

We were not aware Japan was still aware of external factors. In light of this new information, we accept.

Then we ask the Kazhaks a offer: if you hand the land you taken to Quebec and help unite it as Canada then we are willing to ask Quebec to send a tribute of IC to you.

We will do no such thing as long as the Sith remain a threat. Upon their destruction, we will immediately reevaluate our Canadian holdings.

To Kazakhstan

We request you leave the traitor to us this turn. You had your chance last turn, let us deal with him now. The ownership of the province is up for debate (RSA lays no claim to it, but we would have to discuss with USA over it), however the main goal is to remove the traitor, and we have the troops that would otherwise be idle this turn to deal with him. Allowing you to send your troops elsewhere.

If the coward had held his ground and fought, he would surely be dead. We will not overestimate his bravery a second time.

Kazakhstan will compensate anyone for collateral damage in the ensuing invasion of the entire northwest corner of North America. We advise the USA to coordinate its military with ours to maximize its effectiveness.
 
You know Kaz has 2923 IC per turn, yes? They have the right of "we has the power to generate the largest army ever."

OOC: You know that NATO combined has by far a larger income than Kazakhstan, right?

Kazakhstan has 2923 IC.
NATO (USA,Spain,RSA,Peru) has 3878 IC.

Kazakhstan should really start making alliances. Until now, they have been isolated. Fars is looking for an ally in the Middle East and Kazakhstan should try to ally with them.
 
OOC: in that case...

IC: The Dominion offers itself a allaince with Kaz. We already have allied on issue of the drones: we should consider a full on allaince.

OOC: 2923... much of that can be set to farms, increasing dramatically the numbers... it is a consideration, especilly as there is the possibility that NATO members might change sides with Kaz. Do not rely on loyalty to a allaince.
 
Just to remind everyone, orders lock in almost 3 days.
 
Orders lock in 48 hours.
 
Orders lock in almost 24 hours.
 
That one IC could be set for a 5 of a farm and set then in numbers to set in tens of tens of tens for doubles of doubles of doubles of farms, added with a order of a squad or sniper or even with a ten a plane.
 
Orders Lock.

Preview for the update: NATO nukes Dominion and Kazakhstan.
 
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