Scilly_guy
Prince
- Joined
- Nov 13, 2006
- Messages
- 403
Considering that a Citadel 1) takes up a tile improvement 2) consumes a great general 3) quickly becomes obsolete once you've taken care of the enemy in that area. I think Citadels should be immobile units in themselves.
Give them the ability to perform ranged attacks and fend off attackers, on top of garrisoning troops, (they should behave like cities). If they are over powered add in a maintenance cost.
To be honest that is what I think Forts should do too, shorter range, weaker defence.
Give them the ability to perform ranged attacks and fend off attackers, on top of garrisoning troops, (they should behave like cities). If they are over powered add in a maintenance cost.
To be honest that is what I think Forts should do too, shorter range, weaker defence.