CivilizationAce
Warlord
- Joined
- Jan 17, 2017
- Messages
- 236
I've used "Events InGame.ltp" to monitor the events thrown when I capture a city. It shows no "City captured" event.
In the absence of a such event I figured that I'd use DistrictRemovedFromMap, CityAddedToMap, and TurnBegin to infer when city capture has occurred.
However, before I went ahead I wondered if there is an easier way. I wonder if "Events InGame.ltp" shows all the events.
Does anyone have any experience with "Events InGame.ltp" that may shed light on this or know of a suitable event (that's obviously not logged by "Events InGame.ltp")?
In the absence of a such event I figured that I'd use DistrictRemovedFromMap, CityAddedToMap, and TurnBegin to infer when city capture has occurred.
However, before I went ahead I wondered if there is an easier way. I wonder if "Events InGame.ltp" shows all the events.
Does anyone have any experience with "Events InGame.ltp" that may shed light on this or know of a suitable event (that's obviously not logged by "Events InGame.ltp")?
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