City management when they are specialized

Discussion in 'Civ5 - Strategy & Tips' started by bernobr, Oct 12, 2010.

  1. bernobr

    bernobr Chieftain

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    So, I'm mid way into the game and have four cities. One for production, one for science and two for gold. My science and my gold city have their university and bank. My army is large enough and upgraded to the maximum. I have enought happy citizens.

    So, what do you build next? Just make them produce gold/beaker? Or try to cross and also create banks in the science city etc?

    Finally, I feel that I can end any game before Renaissance only by warmongering. Is it because I am playing in a lvl too low (currently King) or will it change?
     
  2. milk steak

    milk steak Warlord

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    Your gold cities can also be your science cities (especially if you get the Rationalism Social Policy that gives +1 beakers per trade post and doubly so if you have TPs in jungles).

    I generally build a Library in every city (1 maintenance is a paltry sum compared to +50% research per pop and opening up 2 specialist slots).

    Also, since Mint/Market/Bank/Stock Exchange cost no maintenance, that's what I usually build in any city where I don't have anything left to build.

    If I still have nothing left to build, I'll build Scouts or Triremes to delete for gold (better hammer-to-gold ratio than producing Wealth). Or I'll build military units to gift to city states that are at war.
     
  3. Monthar

    Monthar Deity

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    You should build a university in every city so you can build the national wonder, Oxford University, in your science city. That wonder gives you a free tech plus a nice boost to science.
     
  4. nodule

    nodule Chieftain

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    Depends on how much gold you're creating in your science city. There's no reason to not build gold boosters if the base gold rate is high enough.

    Similarly, it is often worth building science buildings in cities with a decent pop, even if they aren't specialized that way.

    Generally, civ V doesn't seem to require ridiculously strict specialization
     
  5. belengthy

    belengthy Chieftain

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    Always depends on your needs. I always default to a gold producing city, but if I need production or science, I go with that. Terrain also plays a part as well, at least as far as science vs. production. TP's can be placed practically everywhere.
     
  6. Gath

    Gath Warlord

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    Every city should get the gold buildings, they have no maintenance cost. And its not like there's anything else worth building ussually.
     

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