Are you signed as a developer on soureforge? Anyone can download the svn, but only select people can edit it. Either way, all map changes should go through AbsintheRed as he is the one making sure things don't conflict or whatever.
If you want to make changes for yourself, then this is fine you can do whatever you want. If you are proposing changes for everyone, then we will not put cities to ahistoric locations.
IIRC that's also a less crappy city
I made new settler-maps for Poland and Lithuania. They were sorely needed, especially for Lithuania.
Also Smolensk should be moved to (84,54) (1N,1W), it is currently in a wrong location.
I see it's already been partially adressed.
I looked at the RFCEMaps.py file to check on some of the city names.
One thing I noticed about Burgundy was that Dijon and Lyon only have 1 tile for each city name. No wonder the AI has a hard time there
But besides that I noticed some changes within the German map too.
Speyer was removed in favor of Mannheim? (I think I read about Mannheim being removed)
Soest was removed and a 3rd tile for Paderborn placed?
Madrid does have 4 tiles with the name but the AI avoids building it anyway
(I guess Toledo is too close)
I looked at the RFCEMaps.py file to check on some of the city names.
One thing I noticed about Burgundy was that Dijon and Lyon only have 1 tile for each city name. No wonder the AI has a hard time there![]()
Also Smolensk should be moved to (84,54) (1N,1W), it is currently in a wrong location.
Another thing, Poland's spawn should be moved to (65,49) or (64,49) since the Warta river was moved. The current location really does not resemble Poznan at all.
EDIT: also Marrakesh should be (17,16)
I also posted a proposal in the Beta thread that Isle of Man province should be merged with the Hebrides and Orkney since historically they were governed as a unit (the Kingdom of the Isles).
Thanks, I will update the SVN with the new maps, but tomorrow. I can back from my trip today and I am tired and I had some computer issues and while everything is working now, I am very tired.
Don't worry, will do it if you don't have the time for it
I had some time so I got the new SettlersMaps (Poland and Lithuania) and I changed the Polish spawn location to match the city names.
I found the Calais issue. Cities are defined in the beginning of the Barbs.py files, but there is a trick when we check on which ones should spawn when. It used to be the case that all cities would be checked for every turn. I changed that so that the cities are split into several groups and groups are not checked outside their time period. Calais should be moved out of > 880AD group and into the < 900AD group.
I see it's already been partially adressed.
I looked at the RFCEMaps.py file to check on some of the city names.
One thing I noticed about Burgundy was that Dijon and Lyon only have 1 tile for each city name. No wonder the AI has a hard time there
But besides that I noticed some changes within the German map too.
Speyer was removed in favor of Mannheim? (I think I read about Mannheim being removed)
Soest was removed and a 3rd tile for Paderborn placed?
Madrid does have 4 tiles with the name but the AI avoids building it anyway
(I guess Toledo is too close)
I've been absent for awhile, I didn't get to release finalized maps for France and Germany that addressed all of these concerns. They'll be in for the next beta I think?
EDIT: I mean in version 1?![]()