city size and land use

Colonel

Pax Nostra est Professionis
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May 18, 2004
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I think cities should only take up the orginal 9 squares only and no more. There should be ways to increase food production more. I think this is needed because cities always take up to much space and always leave open useless land
 
I sort of see where you are going, but that limit shoudl eventually be lifted. Maybe certain technological and facility landmarks, along with culture, could expand borders. THis way eventually you could also use beyond the 21 squares, but rather to the next circle and eventualy 5 or 6 tiles away.
 
There would have to be a down side to this, like the tiles surrounding the city could become "urbaized" and no londer produce. This would reflect the increasing spread of uban sprawl. Some of the best farmland in Canada is covered in suburb. In fact, I live on top of some.
 
but if you had your idea with mine you would end up with no produceing squares
 
Urbanized land would still produce commerce, and possibly shields, but not food. And there would be a limit on urbanizing, either only one or two squares arround the city. For each new sectin of urban land, the city radius would grow slightly allowing for more production overall. Just an Idea.
 
I think cities should NEVER be limited to the generic 21-square pattern, and be allowed to expand as they please. The catch, however, is that cities must maintain a level of culture that is strong enough to bind a city together, or some of the outlying citizens may break away and form a city of their own, emigrate, and so forth.

In addition, cities and their citizens should physically exist on the map, and so another disadvantage of oversized sizes in the earlier eras is that resource production may not reach the city in a timely fashion, since the level of "connectivity" a citizen has with his city depends upon the number of movement points required to reach the city. A citizen with low connectivity would be inefficient in that it may take 2 or more turns for his resources to reach the city where it is actually exported or consumed.

This generalized model, however, allows for large metropolis cities such as New York and London to develop with advances in technology. Therefore, large cities will develop in a more reasonable and realistic manner.

In any case, my entire model is largely explained in my Urban Sprawl Model . I will also soon be integrating it into my general economic model, the UET II .
 
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