DalekDavros
Prince
- Joined
- Jun 30, 2010
- Messages
- 303
It is stated, it says +4 happiness, same with all the happy buildings we have seen so far. (+X happiness) for cicus and theatre.
There may be some buildings with a local effect, but none are known.
Part of the point of "Empire wide happiness" and Golden Ages triggered by happiness is so that 'excess happiness' is not wasted.
In that case what is wrong with a city designed to produce happiness.
From an economics standpoint, I think that there'd be a problem with cost vs. return. For example:
Circus costs 150 hammer, produces +3 happy, and has an upkeep of 4 gpt.
Colosseum costs 150 hammer, produces +4 happy, and has an upkeep of 3 gpt.
Since happiness is empire-wide, you get a better return on investment if you build a Colosseum in two cities than you do for building both a Colosseum and a Circus in one city. Once you have a Colosseum in every city, it may make sense to further specialize those cities with horses/ivory by adding a Circus there, but until that point there will be better uses for the hammers (e.g., instead of having one culture city and one happy city, it'd usually be more efficient to have two culture/happy cities).
Basically, I think that most specialization will have to do with the unique possibilities of the city (i.e., what things can only they do due to the nearby resources, etc.) rather than being based on some abstract function (like "happy city" or "culture city"). The only exceptions are when buildings provide percentage increases instead of fixed magnitude increases or when having the building in multiple cities provides no advantage over having it in only one city. So, based on what is currently known, this means that it may make sense to have specialized cities for science (University), gold (Market, Stock Exchange), GPP (Garden, National Epic), and military production (Barracks, Stable, maybe Harbor).
Also, the "must have X in every city" wonders will probably mean that every city needs at least a bit of generalization, for the sake of supporting the requirements of more specialized cities.